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Thanks for your transcription. It's easier to implement with this way.
Just a question. Do you know a way to avoid diagonal path between two tiles (I just need left <->right, bottom<->up behavior)? I'll try to implement it as an option. But if you think about a way to proceed... :)
Thanks in advance.
The text was updated successfully, but these errors were encountered:
And make it return only the top / bottom / left / right neighbors.
I think it should do the trick, please let me know if its working or not so I can close the ticket.
Thanks for your transcription. It's easier to implement with this way.
Just a question. Do you know a way to avoid diagonal path between two tiles (I just need left <->right, bottom<->up behavior)? I'll try to implement it as an option. But if you think about a way to proceed... :)
Thanks in advance.
The text was updated successfully, but these errors were encountered: