This message is sent by the client to the host of a game when changing the game scene that is being displayed to the client.
Type | Name | Description |
---|---|---|
packed int32 |
Client ID | The ID of the client that is changing scenes |
String |
Scene Name | The name of the scene that the client is changing to |
Click here to view an example packet
01 # Reliable packet
0003 # Nonce
150005 # Hazel message (tag of 0x05 = GameData)
d3503f8a # Game ID: -1975562029 (REDSUS)
0e0006 # Hazel message (tag of 0x06 = SceneChange)
fda810 # Client ID: 267389
0a4f6e6c696e6547616d65 # Scene Name: OnlineGame
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0x05
Despawn
Next section:0x07
Ready