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0x06 SceneChange

Client-to-Host

This message is sent by the client to the host of a game when changing the game scene that is being displayed to the client.

Type Name Description
packed int32 Client ID The ID of the client that is changing scenes
String Scene Name The name of the scene that the client is changing to
Click here to view an example packet
01                                # Reliable packet
0003                              # Nonce
150005                            # Hazel message (tag of 0x05 = GameData)
    d3503f8a                      # Game ID: -1975562029 (REDSUS)
    0e0006                        # Hazel message (tag of 0x06 = SceneChange)
        fda810                    # Client ID: 267389
        0a4f6e6c696e6547616d65    # Scene Name: OnlineGame

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