This message is sent by a client's PlayerControl
object in a game when they complete a task.
Note: Each map has its own set of tasks and associated IDs, found here, that are used when setting a player's tasks.
Note: This message is sent to and from all clients in a game via
0x05
GameData.
Type | Name | Description |
---|---|---|
packed uint32 |
Task Index | The index of the player's task list (zero-indexed) for the task that was completed The player's task list is provided via the 0x1d SetTasks RPC message |
Click here to view an example packet
01 # Reliable packet
0184 # Nonce
0b0005 # Hazel message (tag of 0x05 = GameData)
d3503f8a # Game ID: -1975562029 (REDSUS)
040002 # Hazel message (tag of 0x02 = RPC)
d401 # Sender (PlayerControl) Net ID: 212
01 # RPC Call ID: 1 (CompleteTask)
02 # Task Index: 2 (the player's 3rd task)
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0x00
PlayAnimation
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SyncSettings