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31_climbladder.md

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0x1f ClimbLadder

This message is sent by a client's PlayerPhysics component when climbing a ladder.

Note: Each map has its own set of ladders and associated IDs that can be found here.

Note: This message is sent to and from all clients in a game via 0x05 GameData.

Type Name Description
byte Ladder ID The ID of the ladder on which the player is climbing
byte Sequence ID A nonce used to prevent older messages from causing desynchronization
Click here to view an example packet from a game on The Airship
01              # Reliable packet
01a4            # Nonce
0c0005          # Hazel message (tag of 0x05 = GameData)
    d3503f8a    # Game ID: -1975562029 (REDSUS)
    050002      # Hazel message (tag of 0x02 = RPC)
        bd01    # Sender (PlayerPhysics) Net ID: 189
        1f      # RPC Call ID: 31 (ClimbLadder)
        05      # Ladder ID: 5 (Electrical to Main Hall)
        02      # Sequence ID: 2

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