This package contains geometries used by Tesseract
- Primitive Shapes
- Box
- Cone
- Capsule
- Cylinder
- Plane
- Sphere
- Mesh
- Convex Mesh
- SDF Mesh
- Octree
.. literalinclude:: ../../tesseract/tesseract_geometry/examples/create_geometries_example.cpp
Create a box.
.. literalinclude:: ../../tesseract/tesseract_geometry/examples/create_geometries_example.cpp :language: c++ :start-after: // Shape Box :end-before: // Shape Cone
Create a cone.
.. literalinclude:: ../../tesseract/tesseract_geometry/examples/create_geometries_example.cpp :language: c++ :start-after: // Shape Cone :end-before: // Shape Capsule
Create a capsule.
.. literalinclude:: ../../tesseract/tesseract_geometry/examples/create_geometries_example.cpp :language: c++ :start-after: // Shape Capsule :end-before: // Shape Cylinder
Create a cylinder.
.. literalinclude:: ../../tesseract/tesseract_geometry/examples/create_geometries_example.cpp :language: c++ :start-after: // Shape Cylinder :end-before: // Shape Plane
Create a plane.
.. literalinclude:: ../../tesseract/tesseract_geometry/examples/create_geometries_example.cpp :language: c++ :start-after: // Shape Plane :end-before: // Shape Sphere
Create a sphere.
.. literalinclude:: ../../tesseract/tesseract_geometry/examples/create_geometries_example.cpp :language: c++ :start-after: // Shape Sphere :end-before: // Manually create mesh
Create a mesh.
.. literalinclude:: ../../tesseract/tesseract_geometry/examples/create_geometries_example.cpp :language: c++ :start-after: // Manually create mesh :end-before: // Manually create signed distance field mesh
Note
This shows how to create a mesh provided vertices and faces. You may also use utilities in tesseract_scene_graph mesh parser to load meshes from file.
Create a signed distance field mesh.
Note
This should be the same as a mesh, but when interperated as the collision object it will be encoded as a signed distance field.
.. literalinclude:: ../../tesseract/tesseract_geometry/examples/create_geometries_example.cpp :language: c++ :start-after: // Manually create signed distance field mesh :end-before: // Manually create convex mesh
Note
This shows how to create a SDF mesh provided vertices and faces. You may also use utilities in tesseract_scene_graph mesh parser to load meshes from file.
Create a convex mesh.
Warning
This expects the data to already represent a convex mesh. If yours does not load as a mesh and then use tesseract utility to convert to a convex mesh.
.. literalinclude:: ../../tesseract/tesseract_geometry/examples/create_geometries_example.cpp :language: c++ :start-after: // Manually create convex mesh :end-before: // Create an octree
Note
This shows how to create a convex mesh provided vertices and faces. You may also use utilities in tesseract_scene_graph mesh parser to load meshes from file.
Create an octree.
.. literalinclude:: ../../tesseract/tesseract_geometry/examples/create_geometries_example.cpp :language: c++ :start-after: // Create an octree :end-before: }
Note
It is benificial to prune the octree prior to creating the tesseract octree shap to simplify
Octree support multiple shape types to represent a cell in the octree.
- BOX tesseract_geometry::Octree::SubType::BOX
- SPHERE_INSIDE tesseract_geometry::Octree::SubType::SPHERE_INSIDE
- SPHERE_OUTSIDE tesseract_geometry::Octree::SubType::SPHERE_OUTSIDE