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Prepare a real world example #23

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yckart opened this issue Apr 7, 2013 · 1 comment
Open

Prepare a real world example #23

yckart opened this issue Apr 7, 2013 · 1 comment

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@yckart
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yckart commented Apr 7, 2013

I think a simple cute and raw snake-game should be enough. Without sprites, sounds and else. I made something to port:

https://gist.github.com/yckart/5320382

@rosshadden
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Sure I can do that. When I was working on this project by the way, the core entity-selector system started evolving into something really promising. I broke it out into its own project Entropy and have been using it in a lot of non-game-related places like everyday web apps at both of my jobs.

My goal is that once I again get Entropy to a place I'm comfortable with (I have before, but have rewritten it a few times to be sure), I will come back and rewrite this game engine entirely built on it. That's why I haven't worked on this in a while--I have been giving all of my attention to Entropy.

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