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iOS: PushPopupAsync() crashes in Release mode #9
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My suspicion is that the Xamarin Linker is stripping some code out at run-time, but I can't be sure. |
@iupchris10 Hey. This is an Android or ios? |
Sorry - iOS only. |
@iupchris10 Say you use Write me please this information. |
Xamarin Forms 2.0.0.6482 |
Yes I have: |
@iupchris10 Try to include |
Enabling LLVM optimizer does not fix the issue, unfortunately. |
Maybe it's different errors. I already knew about this error, but could not repeat it. If I have made changes in a separate branch on github, you can test on your computer? |
@iupchris10 Test this pre-release version, and let me know the results. Thank you. |
Yes, I will give this a try. Thanks. |
@iupchris10 sorry, I'm not very good in speaking English. The issue is resolved or not ? |
No. I have yet to try the download. |
@iupchris10 Good. As soon as you will have the results, write to me. Thank you. |
I tested on a device in "Release" mode. It does not crash anymore. The bug appears to be fixed. :) 👍 |
Thank you very much for your help. I released the stable release to fix this error. You can be updated to v0.0.15. Thank you. |
Hi guys, I have the same problem on UWP on Windows 10 desktop and mobile. |
PushPopupAsync() works fine in Debug mode, both in the simulator and on the device.
However, when I change the app to "Release" mode, and deploy to a device, attempting to display a popup crashes the app.
I am including a sample project via Dropbox demonstrating this issue. Open the solution, switch the build to "Release" and deploy to a device, then tap the "Show Popup" button to crash.
Sample project:
https://www.dropbox.com/s/y8mkklmknn89lp9/PopupTest.zip?dl=0
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