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mesh.h
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mesh.h
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// The libMesh Finite Element Library.
// Copyright (C) 2002-2012 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#ifndef LIBMESH_MESH_H
#define LIBMESH_MESH_H
#include "libmesh/libmesh_config.h"
#ifdef LIBMESH_ENABLE_PARMESH
#include "libmesh/parallel_mesh.h"
namespace libMesh {
typedef ParallelMesh DefaultMesh;
}
#else
#include "libmesh/serial_mesh.h"
namespace libMesh {
typedef SerialMesh DefaultMesh;
}
#endif
namespace libMesh
{
// Forward declarations don't like typedefs...
// typedef SerialMesh Mesh;
/**
* The \p Mesh class is a thin wrapper, around the \p SerialMesh class
* by default.
*/
// ------------------------------------------------------------
// Mesh class definition
class Mesh : public DefaultMesh
{
public:
/**
* Constructor. Takes \p dim, the dimension of the mesh.
* The mesh dimension can be changed (and may automatically be
* changed by mesh generation/loading) later.
*/
explicit
Mesh (const Parallel::Communicator &comm,
unsigned int dim=1)
: DefaultMesh(comm,dim) {}
#ifndef LIBMESH_DISABLE_COMMWORLD
/**
* Deprecated constructor. Takes \p dim, the dimension of the mesh.
* The mesh dimension can be changed (and may automatically be
* changed by mesh generation/loading) later.
*/
explicit
Mesh (unsigned int dim=1)
: DefaultMesh(dim) {}
#endif
/**
* Copy-constructor. This should be able to take a
* serial or parallel mesh.
*/
Mesh (const UnstructuredMesh& other_mesh) : DefaultMesh(other_mesh) {}
/**
* Destructor.
*/
~Mesh() {}
};
} // namespace libMesh
#endif // LIBMESH_MESH_H