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Just working on Junkbot and it has some test code in it that supports animations. In my opinion the animation supporting code should be in the engine, and the data supplied by the game itself.
Essentially, migrate and tidy up game-agnostic animation code that can go in the engine from Junkbot.
The text was updated successfully, but these errors were encountered:
Just working on Junkbot and it has some test code in it that supports animations. In my opinion the animation supporting code should be in the engine, and the data supplied by the game itself.
Essentially, migrate and tidy up game-agnostic animation code that can go in the engine from Junkbot.
The text was updated successfully, but these errors were encountered: