Consider a way to provide hints on asset changes to player mechanics that aren't strictly part of a move. #45
Labels
➕ enhancement
New feature or request
📐 schema
Affects the JSON schema, which is the "source of truth" for Datasworn
Milestone
Example from SI (Construct):
In this specific example, this could mean an override to moves associated with a player condition meter. That's not too hard on its own, but it'd be better if there was a structured, predictable way to override pretty much anything on the player character object -- there's a lot of mechanics that could be described this way.
May interact with #44 #29 #23
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