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PlayerFlags.rst

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Attention

This page is incomplete and needs better descriptions and research into the behavior of the variables.

PlayerFlags

Flags used to describe Player state and behavior.

Variables

ActionNodeAnimStarted (bool)

Unknown value.

CustomMesh (bool)

Unknown value.

IsLoaded (bool)

Unknown value.

ScriptControlled (bool)

Unknown value.

NeverDie (bool)

Unknown value.`

MissionNeverDie (bool)

Unknown value.

DoSprint (bool)

Unknown value.

DisableControls (bool)

Unknown value.

JetpackStarted (bool)

Unknown value.

JetpackReady (bool)

Unknown value.

MovingToAStop (bool)

Unknown value.

QuickTurn (bool)

Unknown value.

CrouchingState (bool)

Unknown value.

WeaponHidden (bool)

Unknown value.

IsStuck (bool)

Unknown value.

CoverFiring (bool)

Unknown value.

CoverLeanup (bool)

Unknown value.

UseCover (bool)

Unknown value.

NoReticule (bool)

Unknown value.

NoFineAim (bool)

Unknown value.

CoverSearchForEdge (bool)

Unknown value.

Coveragainstvehicle (bool)

Unknown value.

InCommTowerRange (bool)

Unknown value.

CommRangeChecked (bool)

Unknown value.

PassengerBrake (bool)

Unknown value.

LocalPlayerHitSomeoneThisFrame (bool)

Unknown value.

WeaponSwapLock (bool)

Unknown value.

UnlimitedAmmo (bool)

Unknown value.

InRadiation (bool)

Unknown value.

RagdollOnNextExplosion (bool)

Unknown value.

LeavingSquadMemberBehind (bool)

Unknown value.

IsWaitingForHostageVehicleExit (bool)

Unknown value.

BackpackFadeOut (bool)

Unknown value.

BackpackFadeIn (bool)

Unknown value.

WaitingForLockerExit (bool)

Unknown value.