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Super smash flash 2 fails to boot #1845

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eltomas2003 opened this issue Dec 4, 2020 · 6 comments
Closed

Super smash flash 2 fails to boot #1845

eltomas2003 opened this issue Dec 4, 2020 · 6 comments
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avm2 AVM2 (ActionScript 3.0) issues bug Something isn't working unimplemented Issues for functionality that hasn't been implemented yet

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@eltomas2003
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tried standalone package, doesn't work.

@relrelb
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relrelb commented Dec 5, 2020

AS3 is still a work in progress, please refer to #1368.

@n0samu n0samu added avm2 AVM2 (ActionScript 3.0) issues bug Something isn't working labels Sep 14, 2022
@waspennator
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https://www.supersmashflash.com/play/ssf2/
Tested it out with the latest nightly on web, doesn't seem to get past the preloader screen with the burning 2 symbol. I do see a percentage sign, but no numbers appear beside it and I see this when I go into the console log.

"Got RustError("Cannot set undefined property ::fullScreenSourceRect on Some(flash.display::Stage)") when constructing AVM2 side of movie clip of type com.mcleodgaming.ssf2::Main"

@Lord-McSweeney Lord-McSweeney added the unimplemented Issues for functionality that hasn't been implemented yet label Jan 19, 2023
@Lord-McSweeney
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With #9265, this now fails with ERROR ruffle_core::timer: Unhandled AVM2 error in timer callback: RustError("EOFError: Reached EOF").

@Dinnerbone
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Dinnerbone commented Feb 5, 2023

With #9265, this now fails with ERROR ruffle_core::timer: Unhandled AVM2 error in timer callback: RustError("EOFError: Reached EOF").

@Lord-McSweeney This might be fixed with the most recent changes, but I can't test the game right now to confirm

@Lord-McSweeney
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Lord-McSweeney commented Feb 16, 2023

The SSF files are missing, which makes the game unplayable. They have not been archived on the Wayback Machine, but might be available on Flashpoint.

Edit: According to conversations on Discord, the files are not missing; rather, the game is requesting them from the wrong location.

@Lord-McSweeney
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This is now playable! Though there are performance problems and the max execution timeout needs to be bumped for initialization to finish.

@n0samu n0samu closed this as completed Aug 10, 2023
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Labels
avm2 AVM2 (ActionScript 3.0) issues bug Something isn't working unimplemented Issues for functionality that hasn't been implemented yet
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