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Idle support to AFK combat scenarios #925

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Luctaris opened this issue Mar 10, 2018 · 2 comments
Closed

Idle support to AFK combat scenarios #925

Luctaris opened this issue Mar 10, 2018 · 2 comments

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@Luctaris
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The current implementation of the idle notifier pings the client every 4 minutes and 40 seconds if a user is splashing / in constant combat (NMZ).

It would be helpful to have an option implemented to have the client ping every 19 minutes in these scenarios.

@Luctaris Luctaris changed the title Add idle support to AFK combat scenarios Idle support to AFK combat scenarios Mar 10, 2018
@abextm abextm mentioned this issue Jun 4, 2018
@drwl
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drwl commented Jul 16, 2018

I think this and #3322 are duplicates.

@deathbeam
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Fixed in #5222

Lucwousin referenced this issue in Lucwousin/runelite Jul 8, 2019
…ay-fix

safespot: stops the safespot overlay from rendering when it's not supposed to.
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3 participants