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Client-Server inventory sync #31
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what? I'm a bit confuse can you demonstrated in a video ? or git or something |
Thanks much better understanding xD |
This is still an issue i merged your attempt to fix it only lead to another bug which is bad |
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Something wrong with visual updating backpack inventory on content changing.
As sample: Pick up stack of dirt from main inventory by lclick; put just 1 dirt to backpack by rclick; lclick 63 remaining units to same slot; backpack shows only one piece of dirt.
Or shift-click 1 dirt from main inventory to backpack; then shift-click some more (but less then 64); again shows only one piece of dirt. And so on.
Its only visual mess. After reopening backpack shows all stacks as intended.
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