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Clang Compiler Test Failing For iOS-10-3-armv7.cmake At Master Commit 3e3f903 #170
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For simplicity sake, I just tried a bare minimum CMake project
and get the same error. |
Nothing I can recommend here except fixes from documentation:
If you'll find the fix feel free to add it to docs. |
I'm working on a fix. You need to set the @ruslo What I'm considering a is fix of the try-compile introducing a |
@joeced Are you sure that while doing these steps your team-id is the same as you used in |
@ruslo Yes most definitely. The problem is that we are not allowed to use
If I
it works! |
Is it a limitation of your provisioning profile? |
Step set the bundle id to com.example in signing-request-development-team fails for me. Addition: |
@joeced @ruslo But it is definitely an issue we see with our enterprise account. |
@joeced No, I'm not sure I undestand that. This stuff is quite opaque to me :) I hope to find clear and simple way to use/set this ID. At this moment iOS toolchains was working for completely unrelated teams and developers.
@Casz Can you clarify this? Can we check whom to blame and how to fix/workaround this. Even if |
@ruslo I can try. On our enterprise team: However I am able to type random stuff after those previously blocked On our appstore team it is not an issue at all. Now with the ability to set obviously |
@Casz Do you know what is the reason?
@joeced Okay, we can try it. |
@ruslo other than this error message below. I cannot.
|
Sorry guys I still don't see the reason of the failure.
Where is the guarantee that we will not have same error for |
Nothing, at all. You want us to explain the inner workings of Xcode and Apple Developer Portal for Enterprise Accounts. What gives? My best guess is there is a slight difference towards how uniqueness is handled on the enterprise bundle identifier for Apple Developer Portal. Since for Apple App store all apps are re-signed by Apple and assigned to a team. Where on the Enterprise account, each bundle is unique when you want to distribute with your app. |
If you want a permanent fix. Let's introduce |
Okay, probably this one is better. At least we can be sure that it will not break iOS build for other developers. |
As a sidenote this problem can be fixed in CMake itself by adding no-code-sign logic for iOS internals. |
Which might be the better solution |
Fixed by #173 |
Step by step document with screenshots: |
I am trying to use the Polly toolchain files to build the weather example (https://github.com/ruslo/weather#mac-ios) for IOS. I follow the directions exactly and get the following error:
So I upgraded to the newest standard CMake toolchain (v3.8) and tried again. Still no luck. I also have tried following all of the pointers outlined in issue 102 (i.e. setting various CMake/xCode variables as environment variables and as CMake variables, running empty projects with xCode to generate default provisioning profiles, etc.) and still can not get the project to build. Here is the error I am getting stuck on.
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