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TriangulateObservances should take WorldPose, not CameraPose #4

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vadixidav opened this issue Jun 7, 2020 · 0 comments
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TriangulateObservances should take WorldPose, not CameraPose #4

vadixidav opened this issue Jun 7, 2020 · 0 comments

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@vadixidav
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By accident, TriangulateObservances passed tests because the implementation of TriangulateRelative incorrectly passed a WorldPose as a CameraPose type. This bug was discovered downstream in vslam-sandbox. This is a breaking change and will require a new breaking version.

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