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v3.1.1/cocoapods prevents app to run on iOS 12 #25
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Hi Nicolas, Thanks for reporting this, could I ask what version of Cocoapods you're using? I created a sample project at https://github.com/rwbutler/ConnectivityTest/ to try to reproduce this but I haven't been able to so far unfortunately. I'd be interested to know whether if you create a new project from scratch in Xcode and integrate Connectivity into it using Cocoapods whether you still experience an issue or whether the issue only occurs in your current project. If so, working out the difference in project settings might be of help in tracking down the issue. Thanks, Ross |
I'm using Cocoapods v1.7.5, Xcode 11.1. I've just tried with Cocoapods v1.8.0, I've the same issue. |
Thanks for the information, could I ask what your Runpath Search Paths are set to in your build settings? |
I think it's the use_frameworks! in the pod file. |
Dou you have any news why "use_frameworks!" prevents app to run on iOS 12 with version 3.1.1 but not with version 3.1.0 ? |
As far as I can tell currently (I think) this appears to be a bug with Cocoapods therefore I've raised an issue: CocoaPods/CocoaPods#9197 |
I've replicated this quite a few times on iOS 11 but haven't yet seen this occur on iOS 12. Could you confirm that you are in fact seeing this occur on iOS 12? |
I've attempted a fix in 3.1.2 for the issue with iOS 11. |
Hi, |
No problem thanks for getting back me - glad things are working ok for you now 👍🏻 |
Hi,
When I use the latest version (3.1.1) with Cocoapods, the application crash at startup on iOS 12:
dyld: Library not loaded: /System/Library/Frameworks/Network.framework/Network
Referenced from: /private/var/containers/Bundle/Application/EE5181E3-B675-4D6E-AD0D-6BFF8453272C/MAIF.app/Frameworks/Connectivity.framework/Connectivity
Reason: image not found
All is working fine if I set the version to 3.1.0 in the pod file:
pod 'Connectivity', '3.1.0'
Thanks in advance,
Nicolas.
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