Properties
- :cpp
condition
- :cpp
count
- :cpp
signal
Methods:
- :cpp
clear()
- :cpp
connect()
Signals:
- :cpp
triggered()
SignalProbe
can be used to watch signals of other items. A typical use-case is a counter for asynchronous events:
import qst 1.0
import QtQml 2.0 as QtQml
Testcase {
QtQml.Timer {
id : timer
interval: 5
periodic: true
}
SignalProbe {
id: probe
signal: timer.triggered
}
function run() {
Qst.compare(probe.count, 0, "Timer triggered too early");
timer.start();
Qst.wait(50);
timer.stop();
Qst.verify(probe.count >= 10, "Timer triggered only "
+ probe.count + " times");
}
The following example shows, how SignalProbe
can be used, to attach to a signal that is not directly accessible:
import qst 1.0
Testcase {
property var pinProbe : PinProbe {
// properties
// ...
// Can attach directly to the valueChanged() signal.
onValueChanged: {
Qst.info("pin value is " + pinProbe.value)
}
}
}
import qst 1.0
BaseTestcase {
// Cannot attach directly to pinProbe's valueChanged() signal.
// Use SignalProbe instead.
SignalProbe {
signal: pinProbe.valueChanged
onTriggered: {
Qst.info("pin value is " + pinProbe.value)
}
}
}