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Cancel Loading or connecting audio #33
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I'm currently working on addressing issue #28 which should allow you to call |
Okay, thank you so much... Will be waiting or checking on you tomorrow :) |
You can try the latest git commit to see if it helps. Note: this primarily addresses an issue on Android. If your issue is on iOS, then I might need more information on what the error is. |
@ryanheise, the |
Hi @ReaganRealones , there is more information about the change in #28 linked above where I gave an explanation of the new state model. |
@ryanheise, okay sure have checked it out. Understood, that but the issue is still, while the player is connecting and the user cancels, it still continues to connect and thereafter plays. i.e calling |
I am using #28 to track this issue so I have copied your question over to there. Please take a look as I've left you a reply/question. |
@ryanheise, sure thing.... Going to head over there |
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs, or use StackOverflow if you need help with just_audio. |
How possible is it to cancel a loading audio i.e an audio in "AudioPlaybackState.connecting" state as neither dispose or stop work on it as shown on the usage tips in the IDE. So if the audio is still connecting and the user cancels, how can I Stop the loading of this file as right now, it continues loading and plays thereafter.
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