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Transparency issues #7

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s0lst1ce opened this issue Feb 6, 2019 · 1 comment
Closed

Transparency issues #7

s0lst1ce opened this issue Feb 6, 2019 · 1 comment
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bug Something isn't working GFX All graphics related. Includes animations, drawn sprites and so on...
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s0lst1ce commented Feb 6, 2019

Some pixels which are supposed to be transparent are either black, white or blue.

@s0lst1ce s0lst1ce added bug Something isn't working GFX All graphics related. Includes animations, drawn sprites and so on... labels Feb 6, 2019
@s0lst1ce s0lst1ce added this to the Beta release milestone Feb 6, 2019
@s0lst1ce s0lst1ce self-assigned this Feb 6, 2019
@s0lst1ce s0lst1ce added this to To do in Beta release Feb 6, 2019
@s0lst1ce s0lst1ce removed this from the Beta release milestone Feb 7, 2019
@s0lst1ce s0lst1ce moved this from To do to In progress in Beta release Feb 7, 2019
@s0lst1ce s0lst1ce moved this from In progress to To do in Beta release Feb 9, 2019
@s0lst1ce s0lst1ce moved this from To do to In progress in Beta release Feb 9, 2019
@s0lst1ce s0lst1ce moved this from In progress to Done in Beta release Feb 11, 2019
Repository owner locked as resolved and limited conversation to collaborators Feb 11, 2019
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Fixed by switching from CC pygame alpha handler to full per-pixel alpha channel support. The issue was caused by having different files using different colors as their alpha color.

Repository owner unlocked this conversation Feb 11, 2019
@s0lst1ce s0lst1ce added this to the v0.3-a3 milestone Mar 12, 2019
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bug Something isn't working GFX All graphics related. Includes animations, drawn sprites and so on...
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