Releases: sacredbanana/lab3d-sdl
Releases · sacredbanana/lab3d-sdl
lab3d/sdl 4.1.4
4.1.4: 2023-08-27
- Update SDL
- Fix crash on Windows
lab3d/sdl 4.1.3
4.1.3: 2023-08-26
- New version for Apple Silicon/Intel Macs
- Nintendo Switch version built with latest devkitPro
- Resamples sounds in realtime if audio device sample rate is not 44.1khz
- Compiles for ARM based Linux machines
lab3d/sdl 4.1.2
4.1.2: 2019-07-28
- Memory errors caused by bug in the welcome screen for each level in Ken 1.x has now been fixed
- Double buffering used everywhere to fix display errors with Nvidia cards on Windows
- Nintendo Switch: 9.0.0 firmware compatibility
lab3d/sdl 4.1.1
- Fix crash on Nintendo Switch
lab3d/sdl 4.1.0
- Created port for macOS
lab3d/sdl 4.0.1
- Add CMake build system
- Limit sound channels to 2 to avoid super fast sound and music
lab3d/sdl 4.0.0
- Brand new game launcher menu allowing you to launch any version of the game
- Ken's Labyrinth 1.0/1.1 graphical bug fixes
- Stereoscopic 3D added as an option in setup menu
lab3d/sdl 3.2.2
USB keyboard and mouse support
lab3d/sdl 3.2.1
- Added anisotropic texture filtering support for Nintendo Switch
lab3d/sdl 3.2.0
- New audio device selectable in the setup menu: Adlib random instruments. This will play
the music tracks with randomly selected instruments. If you don't like the instrument settings
you can select it again and it will load a different random set. - Changing audio settings now no longer requires you to quit the game. All changes are immediate
- Switch - Now dynamically switches to 1080p from 720p when connecting to the dock and vice versa.
The setup menu will also reflect the current mode.