Releases: sacredbanana/lab3d-sdl
Releases · sacredbanana/lab3d-sdl
4.1.8 (2024-05-11)
- Fix MIDI music (Windows and Linux) #6
- Switch build now built without debug symbols
4.1.7 (2024-05-04)
- Update to latest SDL2 for Windows
- Ensure the display size setting reads the correct value
4.1.6 (2024-05-02)
4.1.5 (2024-02-03)
lab3d/sdl 4.1.4
4.1.4: 2023-08-27
- Update SDL
- Fix crash on Windows
lab3d/sdl 4.1.3
4.1.3: 2023-08-26
- New version for Apple Silicon/Intel Macs
- Nintendo Switch version built with latest devkitPro
- Resamples sounds in realtime if audio device sample rate is not 44.1khz
- Compiles for ARM based Linux machines
lab3d/sdl 4.1.2
4.1.2: 2019-07-28
- Memory errors caused by bug in the welcome screen for each level in Ken 1.x has now been fixed
- Double buffering used everywhere to fix display errors with Nvidia cards on Windows
- Nintendo Switch: 9.0.0 firmware compatibility
lab3d/sdl 4.1.1
- Fix crash on Nintendo Switch
lab3d/sdl 4.1.0
- Created port for macOS
lab3d/sdl 4.0.1
- Add CMake build system
- Limit sound channels to 2 to avoid super fast sound and music