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Releases: sacredbanana/lab3d-sdl

4.1.8 (2024-05-11)

11 May 07:26
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  • Fix MIDI music (Windows and Linux) #6
  • Switch build now built without debug symbols

4.1.7 (2024-05-04)

04 May 13:54
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  • Update to latest SDL2 for Windows
  • Ensure the display size setting reads the correct value

4.1.6 (2024-05-02)

02 May 11:08
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  • Fix crash starting up Ken's Labyrinth 1.x #4
  • Vertical mouse movement can be swiitched off for Ken's Labyrinth 1.x
  • Joycon controls work again in the latest Switch firmware #5
  • macOS version now saves settings

4.1.5 (2024-02-03)

03 Feb 16:04
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  • Fix the broken input configuration menu #2
  • New setting for enabling/disabling vertical movement with the mouse. Disabled by default. #3

lab3d/sdl 4.1.4

28 Aug 02:09
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4.1.4: 2023-08-27

  • Update SDL
  • Fix crash on Windows

lab3d/sdl 4.1.3

26 Aug 13:43
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4.1.3: 2023-08-26

  • New version for Apple Silicon/Intel Macs
  • Nintendo Switch version built with latest devkitPro
  • Resamples sounds in realtime if audio device sample rate is not 44.1khz
  • Compiles for ARM based Linux machines

lab3d/sdl 4.1.2

05 Oct 09:26
4.1.2
5e6ce1a
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4.1.2: 2019-07-28

  • Memory errors caused by bug in the welcome screen for each level in Ken 1.x has now been fixed
  • Double buffering used everywhere to fix display errors with Nvidia cards on Windows
  • Nintendo Switch: 9.0.0 firmware compatibility

lab3d/sdl 4.1.1

21 Jul 09:42
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  • Fix crash on Nintendo Switch

lab3d/sdl 4.1.0

14 Jul 11:57
4.1.0
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  • Created port for macOS

lab3d/sdl 4.0.1

13 Jul 14:27
4.0.1
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  • Add CMake build system
  • Limit sound channels to 2 to avoid super fast sound and music