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  1. bombardo bombardo Public

    My own implementation of Lisp/Scheme interpreter (incompatible with the official scheme)

    C# 1

  2. KSolution KSolution Public

    Some attemts to make own engine (again) Work in progress

    C++

  3. UnityMVVM UnityMVVM Public

    My variation of MVVM pattern

    ShaderLab

  4. Mobile-Game-in-World-of-Goo-Style Mobile-Game-in-World-of-Goo-Style Public

    Just simple game prototype

    C# 4

  5. MyAkinator MyAkinator Public

    Simple Question->Answer AI system experiment

    Python

  6. HypercasualTemplate HypercasualTemplate Public

    Jyst simple template for making hypercalual game

    C#