Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

I've got an issue - I don't know where to start helping #1

Open
bubthegreat opened this issue Feb 1, 2019 · 3 comments
Open

I've got an issue - I don't know where to start helping #1

bubthegreat opened this issue Feb 1, 2019 · 3 comments

Comments

@bubthegreat
Copy link

I've been maintaining an old ass codebase, and it's painstaking - I'd rather port that game into golang, or at least a majority of the core functionality, and then implement those rooms. Do you have time to sync up and chat about working on this together, or is this kind of dead?

@Saeven
Copy link
Owner

Saeven commented Feb 1, 2019

Hey! I wrote this mud for fun, but it's definitely got legs. I contributed to a C++ mud long ago (Duris/Sojourn/Basternae) - and wanted to see if the concept could be re-executed more simply with Go and composition.

I stopped here because well, it was the lion's share beyond this. Mapping room and mob data to a stored syntax. I'm certainly game to keep poking at it, it's fun!

@bubthegreat
Copy link
Author

bubthegreat commented Feb 1, 2019 via email

@yamamushi
Copy link

@bubthegreat I'd like to start working on this project too, I was thinking about tackling the DB requirements by using a boltdb toolkit like https://github.com/asdine/storm (Which is rather simplistic but translates easily into things like Mongo if more expandability is needed, which I've done before).

You can reach me on Discord @ yamamushi#0001 if you're looking for someone to work on this with :-)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants