/
Makefile
50 lines (40 loc) · 787 Bytes
/
Makefile
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# Compiler, Linker, and Target Executable
CXX := g++
TARGET := game
MAKE := make
CLEAN := clean
EXECUTE := run
GO := go
# Directories
SRCDIR := src
INCDIR := inc
OBJDIR := obj
TARGETDIR := bin
# Extensions
SRCEXT := cpp
DEPEXT := d
OBJEXT := o
# Flags
CXXFLAGS := -Wall -g -std=c++11
# Objects
_OBJ := main.o \
GameMaster.o \
Encounter.o \
Inventory.o \
Negotiator.o \
PlayerCharacter.o \
OBJ := $(patsubst %,$(OBJDIR)/%,$(_OBJ))
# Rules
$(TARGETDIR)/$(TARGET): $(OBJ)
@$(CXX) $(OBJ) -o $@
$(OBJDIR)/%.o: $(SRCDIR)/%.cpp
@$(CXX) $(CXXFLAGS) -c $< -o $@
$(GO):
@$(MAKE) $(CLEAN)
@$(MAKE)
@$(MAKE) $(EXECUTE)
$(EXECUTE):
@$(TARGETDIR)/$(TARGET)
.PHONY: $(CLEAN)
$(CLEAN):
@rm -f $(OBJDIR)/*.o *.gch $(TARGETDIR)/$(TARGET)