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The SLN file appears to be missing a reference to the lol/ directory as an include directory. In addition, the Win8.1 SDK (in contrast with the Win10 SDK) does not include float.h. As such, the project does not compile. I've attempted to retarget against Win10 SDK with build tools 137, but this did not solve the issue.
The text was updated successfully, but these errors were encountered:
Thanks for reporting this. Unfortunately Visual Studio is not very smart and doesn’t understand that retargeting the project requires modifying Directory.Build.props rather than lolremez.vcxproj. I’ve fixed the issue in d0e62f8.
Thanks for the fix. The reference to build tools v143 in lolremez.vcxproj versus v142 in Directory.Build.props made the project not compile on my machine (windows). Referring to v142 everywhere fixed it.
The SLN file appears to be missing a reference to the lol/ directory as an include directory. In addition, the Win8.1 SDK (in contrast with the Win10 SDK) does not include float.h. As such, the project does not compile. I've attempted to retarget against Win10 SDK with build tools 137, but this did not solve the issue.
The text was updated successfully, but these errors were encountered: