/
rust-environment.sh
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/
rust-environment.sh
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######################
# SERVER BOOT SETTINGS
######################
# settings take effect every time the server boots
#maxplayers=50
#servername="Rust"
# uncomment this to enable EAC, for Linux clients this must be commented out
#ENABLE_RUST_EAC=1
#######################
# GENERATED MAP SUPPORT
#######################
# range: 1-2147483647, used to reproduce a procedural map.
# default: random seed
# If you change this value, then a new map will be generated on next boot.
# The old map will still persist unless `./admin-actions/regenerate-map.sh`
# is called which deletes all maps
#seed=1
# range: unknown, used to recover a known setting from an existing map.
#salt=
# default: 3000, range: 1000-6000, map size in meters.
#worldsize=3000
####################
# CUSTOM MAP SUPPORT
####################
# If using a custom map, then generated map settings are ignored.
# When self-hosting a map for multiplayer, MAP_BASE_URL is for providing public
# IP address in the URL where clients will connect to download your map.
#MAP_BASE_URL=http://localhost:8000/
# CUSTOM_MAP_URL is for posting a link to a publicly available custom map such
# as a Dropbox download link.
# Overrides MAP_BASE_URL unless SELF_HOSTING_CUSTOM_MAP=true
#CUSTOM_MAP_URL=https://example.com/some-map.map
# Download the CUSTOM_MAP_URL for self hosting. Set to true to force
# self-hosting. The map will be downloaded to the custom-maps/ directory.
# Overrides CUSTOM_MAP_URL
#SELF_HOST_CUSTOM_MAP=false
###################
# ADVANCED SETTINGS
###################
# Rust server will be monitored. If the server is down, then the container
# will be killed and automatically restarted by docker-compose. If you do not
# want the container to die when rust shuts down or crashes, then disable this
# monitoring.
uptime_monitoring=true