forked from Raynos/mercury
/
field-reset.js
51 lines (42 loc) · 1.12 KB
/
field-reset.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
var document = require('global/document');
var setTimeout = require('timers').setTimeout;
var mercury = require('../index.js');
var h = mercury.h;
var events = mercury.input(['reset']);
var app = mercury.struct({
isReset: mercury.value(false),
events: events
});
events.reset(function reset(bool) {
app.isReset.set(bool);
});
function render(state) {
return h('div', [
'Text field: ',
h('input.input', {
value: state.isReset ?
resetHook('', state.events.reset) :
undefined
}),
h('input.button', {
type: 'button',
value: 'Reset text field',
'ev-click': mercury.event(state.events.reset, true)
})
]);
}
mercury.app(document.body, app, render);
function resetHook(value, sink) {
if (!(this instanceof resetHook)) {
return new resetHook(value, sink);
}
this.value = value;
this.sink = sink;
}
resetHook.prototype.hook = function hook(elem, propName) {
var self = this;
elem[propName] = self.value;
setTimeout(function lol() {
self.sink(false);
}, 0);
};