/
ModuleManager.csproj
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/
ModuleManager.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.0</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{02C8E3AF-69F9-4102-AB60-DD6DE60662D3}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>ModuleManager</RootNamespace>
<AssemblyName>ModuleManager</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>True</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>False</Optimize>
<OutputPath>..</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
<LangVersion>default</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
<Optimize>True</Optimize>
<OutputPath>bin\Release\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<ConsolePause>False</ConsolePause>
</PropertyGroup>
<ItemGroup>
<Compile Include="Cats\CatAnimator.cs" />
<Compile Include="Cats\CatManager.cs" />
<Compile Include="Cats\CatMover.cs" />
<Compile Include="Cats\CatOrbiter.cs" />
<Compile Include="MMPatchLoader.cs" />
<Compile Include="ModuleManager.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs" />
<Compile Include="CustomConfigsManager.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="System, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, processorArchitecture=MSIL" />
<Reference Include="System.Drawing" />
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>C:\Games\KSPSteamController\KSPSteamCtrlr\KSPUnity-Steam-Symlinks\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\cat-1.png" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\cat-10.png" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\cat-11.png" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\cat-12.png" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\cat-2.png" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\cat-3.png" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\cat-4.png" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\cat-5.png" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\cat-6.png" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\cat-7.png" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\cat-8.png" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\cat-9.png" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\rainbow2.png" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>echo copying to "%25KSPDIR%25\GameData\"
"C:\Games\Tools\pdb2mdb\pdb2mdb.exe" $(TargetFileName)
xcopy /Y "$(TargetPath)" "C:\Games\ksp-win_dev\GameData\"
xcopy /Y "$(TargetDir)$(TargetName).pdb" "C:\Games\ksp-win_dev\GameData\"
xcopy /Y "$(TargetDir)$(TargetName).dll.mdb" "C:\Games\ksp-win_dev\GameData\"
del "C:\Games\ksp-win_dev\GameData\ModuleManager.ConfigCache"</PostBuildEvent>
</PropertyGroup>
</Project>