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me again. Short question. Is there any way to get the currently executed filename and line of the lua code when inside of a lua executed c++ function directly over kaguya or do i need to use this->_internalLua.state() and debug library stuff?
best Regards
Christoph
The text was updated successfully, but these errors were encountered:
Hi,
me again. Short question. Is there any way to get the currently executed filename and line of the lua code when inside of a lua executed c++ function directly over kaguya or do i need to use
this->_internalLua.state()
and debug library stuff?best Regards
Christoph
The text was updated successfully, but these errors were encountered: