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Basically streaming videos does not change anything compared to streaming audio: you just have to use video files instead of sound files! For instance, if you want to stream a single file to an icecast server in ogg format (with theora and vorbis as codecs for audio and video) you can simply type:
And of course you could have used a playlist
instead of single
to have
multiple files, or used other formats for the stream.
In order to test a video stream, it is often convenient to use the output.sdl
operator (or output.graphics
) which will open a window and display the video
stream inside. These can handle streams with video only, you can use the
drop_audio
operator to remove the sound part of a stream if needed.
You should be expecting much higher resource needs (in cpu time in particular) for video than for audio. So, be prepared to hear the fan of your computer! The size of videos have a great impact on computations; if your machine cannot handle a stream (i.e. it's always catching up) you can try to encode to smaller videos for a start.
We provide an abstract API to specify video frame sizes and positions that is idependent from the actual rendered size. This way, you can define all your elements and have them being rendered at different frame size without having to change their placement or size values!
This works by setting up a virtual canvas that is larger than the actual canvas. You specify your positions, sizes etc. in terms of units for the larger canvas and they are translated automatically to values that apply for the actual canvas.
We provide some default values. They are all 16:9
ratio using a virtual canvas of 10 000
pixels height:
The returned canvas is a record with the following methods:
width
/height
: size of the actual framepx
: define values in terms of virtual pixelsvw
/vh
: define values in terms of percentage (between0.
and1.
) of, resp., the actual frame width and heightrem
: define values in terms of percentage (between0.
and1.
) of the default font size
All the positioning methods are functions. For convenience, you can use the infix operator @
to make things more readable. For instance,
instead of writing px(120)
to define a size of 120px
, you can write: 120 @ px
. These two notations are equivalent but the second
one is more readable in this context.
Here's an example of how to use this:
The %ffmpeg
encoder is the recommended encoder when working with video. Not only does it support a wide range
of audio and video formats but it can also send and receive data to many different places, using input.ffmpeg.
and output.url
. On top of that, it also supports all the FFmpeg filters
and passing encoded data, if your script does not need re-encoding.
The syntax for the encoder is detailed in the encoders page. Here are some examples:
# AC3 audio and H264 video encapsulated in a MPEG-TS bitstream
%ffmpeg(format="mpegts",
%audio(codec="ac3",channel_coupling=0),
%video(codec="libx264",b="2600k",
"x264-params"="scenecut=0:open_gop=0:min-keyint=150:keyint=150",
preset="ultrafast"))
# AAC audio and H264 video encapsulated in a mp4 file (to use with
# `output.file` only, mp4 container cannot be streamed!
%ffmpeg(format="mp4",
%audio(codec="aac"),
%video(codec="libx264",b="2600k"))
# Ogg opus and theora encappsulated in an ogg bitstream
%ffmpeg(format="ogg",
%audio(codec="libopus"),
%video(codec="libtheora"))
# Ogg opus and VP8 video encapsulated in a webm bitstream
%ffmpeg(format="webm",
%audio(codec="libopus"),
%video(codec="libvpx"))
The main input to take advantage of FFmpeg is input.ffmpeg
. It should be able to decode pretty much any url and file that the ffmpeg
command-line
can take as input. This is, in particular, how input.rtmp
is defined.
For outputting, one can use the regular outputs but some of them have special features when used with %ffmpeg
:
output.file
is able to properly close a file after it is done encoding it. This makes it possible to encode in formats that need a proper header after encoding is done, such asmp4
.output.url
will only work with the%ffmpeg
encoder. It delegates data output to FFmpeg and can support any url that theffmpeg
command-line supports.output.file.hls
andoutput.harbor.hls
should only be used with%ffmpeg
. The other encoders do work but%ffmpeg
is the only encoder able to generate validMPEG-TS
andMP4
data segments for the HLS specifications.
Video is a really exciting world where there are lots of cool stuff to do.
Transitions at the beginning or at the end of video can be achieved using
video.fade.in
and video.fade.out
. For instance, fading at the beginning of
videos is done by
You can add a logo (any image) using the video.add_image
operator, as follows:
If your computer has a webcam, it can be used as a source thanks to the
input.v4l2
operator. For instance:
Suppose that you have two video sources s
and s2
and you want to display a
small copy of s2
on top of s
. This can be achieved by
Adding scrolling text at the bottom of your video is as easy as
You might need to change the font
parameter so that it matches a font file
present on your system.
There are many of effects that you can use to add some fun to your videos:
video.greyscale
, video.sepia
, video.lomo
, etc. Read the
documentation to find out about them. If you have compiled
Liquidsoap with frei0r support, and have
installed frei0r plugins, they will be named video.frei0r.*
. You can have a
list of those supported on your installation as usual, using liquidsoap --list-plugins
.
You can say that a specific color should be transparent using
video.transparent
. For instance, you can put yourself in front of a blue
screen (whose RGB color should be around 0x0000ff) and replace the blue screen
by an image of the weather using
Let's design an ``anonymizer'' effect: I want to blur my face and change my voice so that nobody will recognise me in the street after seeing the youtube video. Here is what we are going to achieve:
<iframe width="560" height="315" src="//www.youtube.com/embed/E7Fb0wV3h5Q" frameborder="0" allowfullscreen></iframe>This video was produced thanks to the following script:
In this example we are going to use OSC integration in order to modify the parameters in realtime. There are many OSC clients around, for instance I used TouchOSC :
<iframe width="560" height="315" src="//www.youtube.com/embed/EX1PTjiuuXY" frameborder="0" allowfullscreen></iframe>Here is how the video was made:
You want to show yourself in front of a video of a bunny, as in
<iframe width="640" height="360" src="//www.youtube.com/embed/zHikXRNMQu4?feature=player_detailpage" frameborder="0" allowfullscreen></iframe>The idea is to film yourself in front of a blue screen, make this blue screen transparent and put the resulting video in front of the bunny video (actually, I don't have a blue screen at home, only a white wall but it still kinda works).