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TODO.txt
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TODO.txt
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1. Graphics
a. Enemy Sprites - IN PROGRESS
b. Weapon Sprites - IN PROGRESS
c. Background Tiles - IN PROGRESS (RetroGamer02)
d. HUD
i. Shields and Health - DONE? (RetroGamer02)
ii. Selected weapon - DONE (RetroGamer02)
iii. Money - DONE? (RetroGamer02)
2. Create Collisions
a. Enemy and Player - IN PROGRESS (Scott)
b. Player Weapon and Enemy
c. Enemy Weapon and Player
3. Create Background Maps
a. Intro Backgrounds
b. Title Background - DONE (RetroGamer02)
c. Pre-Game Backgrounds - IN PROGRESS
d. Level Backgrounds - IN PROGRESS (RetroGamer02)
4. Create Music and Sound Effects
a. Create Sound Effects - IN PROGRESS (Scott)
b. Create Music- IN PROGRESS (RetroGamer02)
5. Code controls
a. Basic Movement - DONE (RetroGamer02)
b. Weapon Controls - DONE? (RetroGamer02)
i. Primary weapon - DONE (RetroGamer02)
ii. Secondary weapon - IN PROGRESS (RetroGamer02)
iii. Weapon cycle - DONE? (RetroGamer02)
6. Code camera movement - DONE (RetroGamer02)
7. Super Game Boy compatibility - Canceled (RetroGamer02)
8. Fix Fadeout PLN1 bug - DONE (RetroGamer02)
9. Make Main menu usable
10. Update Hanger picture - IN PROGRESS (RetroGamer02)
11. Work on Enemy behaviour on Map.
a. To spawn at correct points on map
b. Not loop on screen.
12. Change Frame Skips to Int Scaling.
(https://laroldsjubilantjunkyard.com/tutorials/how-to-make-a-gameboy-game/smooth-movement-using-sub-pixel-resolution/)