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multi-frame and animation support? #4

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evdem opened this issue Apr 28, 2020 · 1 comment
Open

multi-frame and animation support? #4

evdem opened this issue Apr 28, 2020 · 1 comment

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@evdem
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evdem commented Apr 28, 2020

  1. Does GLmol support multi-frame data files (e.g. PDB)?
  2. I think it is possible to make animations by model interpolation between frames. To avoid data transfer every frame one could morph meshes in a shader, e.g. aPos = aPos1t + aPos2(1-t).
@evdem
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evdem commented Jul 5, 2020

Please look at the animated protein morphing model (PDB 2HAC) https://www.ibiblio.org/e-notes/webxr/mini.htm or twitter.com/EvgenyDemidov

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