-
Notifications
You must be signed in to change notification settings - Fork 41
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Auto warmup not working on IOS build #52
Comments
@H-man is it develop build or release? |
Release build, stripping level set to 'low' and Script Call Optimization set to 'Fast but no Exceptions' Not sure what that warm types does, but it works perfectly on IOS without that |
It must be work okay. |
Tried today using latest Develop branch and no crashing anymore. I think this issue can be closed now. |
IOS build crashes at startup with this message:
I fixed this wrapping these 'warm types' codes in InitializationDefaultWorld method with !UNITY_IOS define. Not sure if this problem exists on other AOT platforms too
The text was updated successfully, but these errors were encountered: