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main.bpf.c
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main.bpf.c
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/* Copyright (c) Andrea Righi <andrea.righi@canonical.com> */
/*
* scx_rustland_core: BPF backend for schedulers running in user-space.
*
* This BPF backend implements the low level sched-ext functionalities for a
* user-space counterpart, that implements the actual scheduling policy.
*
* The BPF part collects total cputime and weight from the tasks that need to
* run, then it sends all details to the user-space scheduler that decides the
* best order of execution of the tasks (based on the collected metrics).
*
* The user-space scheduler then returns to the BPF component the list of tasks
* to be dispatched in the proper order.
*
* Messages between the BPF component and the user-space scheduler are passed
* using two BPF_MAP_TYPE_QUEUE maps: @queued for the messages sent by the BPF
* dispatcher to the user-space scheduler and @dispatched for the messages sent
* by the user-space scheduler to the BPF dispatcher.
*
* The BPF dispatcher is completely agnostic of the particular scheduling
* policy implemented in user-space. For this reason developers that are
* willing to use this scheduler to experiment scheduling policies should be
* able to simply modify the Rust component, without having to deal with any
* internal kernel / BPF details.
*
* This software may be used and distributed according to the terms of the
* GNU General Public License version 2.
*/
#include <scx/common.bpf.h>
#include "intf.h"
char _license[] SEC("license") = "GPL";
UEI_DEFINE(uei);
/*
* Introduce a custom DSQ shared across all the CPUs, where we can dispatch
* tasks that will be executed on the first CPU available.
*
* Per-CPU DSQs are also provided, to allow the scheduler to run a task on a
* specific CPU (see dsq_init()).
*/
#define SHARED_DSQ MAX_CPUS
/* !0 for veristat, set during init */
const volatile s32 num_possible_cpus = 8;
/*
* Scheduler attributes and statistics.
*/
u32 usersched_pid; /* User-space scheduler PID */
const volatile bool switch_partial; /* Switch all tasks or SCHED_EXT tasks */
const volatile u64 slice_ns = SCX_SLICE_DFL; /* Base time slice duration */
/*
* Number of tasks that are queued for scheduling.
*
* This number is incremented by the BPF component when a task is queued to the
* user-space scheduler and it must be decremented by the user-space scheduler
* when a task is consumed.
*/
volatile u64 nr_queued;
/*
* Number of tasks that are waiting for scheduling.
*
* This number must be updated by the user-space scheduler to keep track if
* there is still some scheduling work to do.
*/
volatile u64 nr_scheduled;
/*
* Amount of currently running tasks.
*/
volatile u64 nr_running;
/* Dispatch statistics */
volatile u64 nr_user_dispatches, nr_kernel_dispatches,
nr_cancel_dispatches, nr_bounce_dispatches;
/* Failure statistics */
volatile u64 nr_failed_dispatches, nr_sched_congested;
/* Report additional debugging information */
const volatile bool debug;
/*
* Enable/disable full user-space mode.
*
* In full user-space mode all events and actions will be sent to user-space,
* basically disabling any optimization to bypass the user-space scheduler.
*/
const volatile bool full_user;
/*
* Enable/disable low-power mode.
*
* When low-power mode is enabled, the scheduler behaves in a more non-work
* conserving way: the CPUs operate at reduced capacity, which slows down
* CPU-bound tasks, enhancing the prioritization of interactive workloads.
*
* In summary, enabling low-power mode will limit the performance of
* CPU-intensive tasks, reducing power consumption, while maintaining
* effective prioritization of interactive tasks.
*/
const volatile bool low_power;
/*
* Automatically switch to simple FIFO scheduling during periods of system
* underutilization to minimize unnecessary scheduling overhead.
*
* 'fifo_sched' can be used by the user-space scheduler to enable/disable this
* behavior.
*
* 'is_fifo_enabled' indicates whether the scheduling has switched to FIFO mode
* or regular scheduling mode.
*/
const volatile bool fifo_sched;
static bool is_fifo_enabled;
/* Allow to use bpf_printk() only when @debug is set */
#define dbg_msg(_fmt, ...) do { \
if (debug) \
bpf_printk(_fmt, ##__VA_ARGS__); \
} while(0)
/*
* Maximum amount of tasks queued between kernel and user-space at a certain
* time.
*
* The @queued and @dispatched lists are used in a producer/consumer fashion
* between the BPF part and the user-space part.
*/
#define MAX_ENQUEUED_TASKS 4096
/*
* Maximum amount of slots reserved to the tasks dispatched via shared queue.
*/
#define MAX_DISPATCH_SLOT (MAX_ENQUEUED_TASKS / 8)
/*
* The map containing tasks that are queued to user space from the kernel.
*
* This map is drained by the user space scheduler.
*/
struct {
__uint(type, BPF_MAP_TYPE_RINGBUF);
__uint(max_entries, MAX_ENQUEUED_TASKS *
sizeof(struct queued_task_ctx));
} queued SEC(".maps");
/*
* The user ring buffer containing pids that are dispatched from user space to
* the kernel.
*
* Drained by the kernel in .dispatch().
*/
struct {
__uint(type, BPF_MAP_TYPE_USER_RINGBUF);
__uint(max_entries, MAX_ENQUEUED_TASKS *
sizeof(struct dispatched_task_ctx));
} dispatched SEC(".maps");
/*
* Per-task local storage.
*
* This contain all the per-task information used internally by the BPF code.
*/
struct task_ctx {
/*
* cpumask generation counter: used to verify the validity of the
* current task's cpumask.
*/
u64 cpumask_cnt;
};
/* Map that contains task-local storage. */
struct {
__uint(type, BPF_MAP_TYPE_TASK_STORAGE);
__uint(map_flags, BPF_F_NO_PREALLOC);
__type(key, int);
__type(value, struct task_ctx);
} task_ctx_stor SEC(".maps");
/* Return a local task context from a generic task */
struct task_ctx *lookup_task_ctx(const struct task_struct *p)
{
struct task_ctx *tctx;
tctx = bpf_task_storage_get(&task_ctx_stor, (struct task_struct *)p, 0, 0);
if (!tctx) {
scx_bpf_error("Failed to lookup task ctx for %s", p->comm);
return NULL;
}
return tctx;
}
/*
* Heartbeat timer used to periodically trigger the check to run the user-space
* scheduler.
*
* Without this timer we may starve the scheduler if the system is completely
* idle and hit the watchdog that would auto-kill this scheduler.
*/
struct usersched_timer {
struct bpf_timer timer;
};
struct {
__uint(type, BPF_MAP_TYPE_ARRAY);
__uint(max_entries, 1);
__type(key, u32);
__type(value, struct usersched_timer);
} usersched_timer SEC(".maps");
/*
* Time period of the scheduler heartbeat, used to periodically kick the the
* scheduler and check if we need to switch to FIFO mode or regular
* scheduling (default 100ms).
*/
#define USERSCHED_TIMER_NS (NSEC_PER_SEC / 10)
/*
* Map of allocated CPUs.
*/
volatile u32 cpu_map[MAX_CPUS];
/*
* Assign a task to a CPU (used in .running() and .stopping()).
*
* If pid == 0 the CPU will be considered idle.
*/
static void set_cpu_owner(u32 cpu, u32 pid)
{
if (cpu >= MAX_CPUS) {
scx_bpf_error("Invalid cpu: %d", cpu);
return;
}
cpu_map[cpu] = pid;
}
/*
* Get the pid of the task that is currently running on @cpu.
*
* Return 0 if the CPU is idle.
*/
static __maybe_unused u32 get_cpu_owner(u32 cpu)
{
if (cpu >= MAX_CPUS) {
scx_bpf_error("Invalid cpu: %d", cpu);
return 0;
}
return cpu_map[cpu];
}
/*
* Return true if the target task @p is the user-space scheduler.
*/
static inline bool is_usersched_task(const struct task_struct *p)
{
return p->pid == usersched_pid;
}
/*
* Return true if the target task @p is a kernel thread.
*/
static inline bool is_kthread(const struct task_struct *p)
{
return !!(p->flags & PF_KTHREAD);
}
/*
* Flag used to wake-up the user-space scheduler.
*/
static volatile u32 usersched_needed;
/*
* Set user-space scheduler wake-up flag (equivalent to an atomic release
* operation).
*/
static void set_usersched_needed(void)
{
__sync_fetch_and_or(&usersched_needed, 1);
}
/*
* Check and clear user-space scheduler wake-up flag (equivalent to an atomic
* acquire operation).
*/
static bool test_and_clear_usersched_needed(void)
{
return __sync_fetch_and_and(&usersched_needed, 0) == 1;
}
/*
* Return true if there's any pending activity to do for the scheduler, false
* otherwise.
*
* NOTE: nr_queued is incremented by the BPF component, more exactly in
* enqueue(), when a task is sent to the user-space scheduler, then the
* scheduler drains the queued tasks (updating nr_queued) and adds them to its
* internal data structures / state; at this point tasks become "scheduled" and
* the user-space scheduler will take care of updating nr_scheduled
* accordingly; lastly tasks will be dispatched and the user-space scheduler
* will update nr_scheduled again.
*
* Checking both counters allows to determine if there is still some pending
* work to do for the scheduler: new tasks have been queued since last check,
* or there are still tasks "queued" or "scheduled" since the previous
* user-space scheduler run. If the counters are both zero it is pointless to
* wake-up the scheduler (even if a CPU becomes idle), because there is nothing
* to do.
*
* Also keep in mind that we don't need any protection here since this code
* doesn't run concurrently with the user-space scheduler (that is single
* threaded), therefore this check is also safe from a concurrency perspective.
*/
static bool usersched_has_pending_tasks(void)
{
return nr_queued || nr_scheduled;
}
/*
* Return the corresponding CPU associated to a DSQ.
*/
static s32 dsq_to_cpu(u64 dsq_id)
{
if (dsq_id >= MAX_CPUS) {
scx_bpf_error("Invalid dsq_id: %llu", dsq_id);
return -EINVAL;
}
return (s32)dsq_id;
}
/*
* Return the DSQ ID associated to a CPU, or SHARED_DSQ if the CPU is not
* valid.
*/
static u64 cpu_to_dsq(s32 cpu)
{
if (cpu < 0 || cpu >= MAX_CPUS) {
scx_bpf_error("Invalid cpu: %d", cpu);
return SHARED_DSQ;
}
return (u64)cpu;
}
/*
* Dispatch a task to a target DSQ, waking up the corresponding CPU, if needed.
*/
static void
dispatch_task(struct task_struct *p, u64 dsq_id,
u64 cpumask_cnt, u64 task_slice_ns, u64 enq_flags)
{
struct task_ctx *tctx;
u64 slice = task_slice_ns ? : slice_ns;
u64 curr_cpumask_cnt;
bool force_shared = false;
s32 cpu;
switch (dsq_id) {
case SHARED_DSQ:
scx_bpf_dispatch(p, dsq_id, slice, enq_flags);
dbg_msg("dispatch: pid=%d (%s) dsq=%llu enq_flags=%llx slice=%llu",
p->pid, p->comm, dsq_id, enq_flags, slice);
break;
default:
tctx = lookup_task_ctx(p);
if (!tctx) {
/*
* If the task doesn't have a context anymore, simply
* bounce it to the first CPU available.
*/
scx_bpf_dispatch(p, SHARED_DSQ, slice, enq_flags);
__sync_fetch_and_add(&nr_bounce_dispatches, 1);
dbg_msg("dispatch: pid=%d (%s) dsq=%llu enq_flags=%llx slice=%llu bounce",
p->pid, p->comm, dsq_id, enq_flags, slice);
return;
}
/*
* Dispatch a task to a specific per-CPU DSQ if the target CPU
* can be used (according to the cpumask), otherwise redirect
* the task to the first CPU available, using the shared DSQ
* logic.
*
* This can happen if the user-space scheduler dispatches the
* task to an invalid CPU, the redirection to the shared DSQ
* allows to prevent potential stalls in the scheduler.
*
* If the cpumask is not valid anymore (determined by the
* cpumask_cnt generation counter) we can simply cancel the
* dispatch event, since the task will be re-enqueued by the
* core sched-ext code, potentially selecting a different cpu
* and a different cpumask.
*/
scx_bpf_dispatch(p, dsq_id, slice, enq_flags);
/* Read current cpumask generation counter */
curr_cpumask_cnt = tctx->cpumask_cnt;
/* Check if the CPU is valid, according to the cpumask */
cpu = dsq_to_cpu(dsq_id);
if (!bpf_cpumask_test_cpu(cpu, p->cpus_ptr))
force_shared = true;
/* If the cpumask is not valid anymore, ignore the dispatch event */
if (curr_cpumask_cnt != cpumask_cnt) {
scx_bpf_dispatch_cancel();
__sync_fetch_and_add(&nr_cancel_dispatches, 1);
dbg_msg("dispatch: pid=%d (%s) dsq=%llu cancel",
p->pid, p->comm, dsq_id);
return;
}
/*
* If the cpumask is valid, but the CPU is invalid, redirect
* the task to the shared DSQ.
*/
if (force_shared) {
scx_bpf_dispatch_cancel();
__sync_fetch_and_add(&nr_bounce_dispatches, 1);
scx_bpf_dispatch(p, SHARED_DSQ, slice, enq_flags);
dbg_msg("dispatch: pid=%d (%s) dsq=%llu enq_flags=%llx slice=%llu bounce",
p->pid, p->comm, dsq_id, enq_flags, slice);
return;
}
/* Requested dispatch was valid */
dbg_msg("dispatch: pid=%d (%s) dsq=%llu enq_flags=%llx slice=%llu",
p->pid, p->comm, dsq_id, enq_flags, slice);
/*
* Wake up the target CPU (only if idle and if we are bouncing
* to a different CPU).
*/
if (cpu != bpf_get_smp_processor_id())
scx_bpf_kick_cpu(cpu, SCX_KICK_IDLE);
break;
}
}
/*
* Dispatch the user-space scheduler.
*/
static void dispatch_user_scheduler(void)
{
struct task_struct *p;
if (!test_and_clear_usersched_needed())
return;
p = bpf_task_from_pid(usersched_pid);
if (!p) {
scx_bpf_error("Failed to find usersched task %d", usersched_pid);
return;
}
/*
* Dispatch the scheduler on the first CPU available, likely the
* current one.
*/
dispatch_task(p, SHARED_DSQ, 0, 0, SCX_ENQ_PREEMPT);
bpf_task_release(p);
}
/*
* Directly dispatch a task to its local CPU, bypassing the user-space
* scheduler.
*/
static void
dispatch_direct_local(struct task_struct *p, u64 slice_ns, u64 enq_flags)
{
scx_bpf_dispatch(p, SCX_DSQ_LOCAL, slice_ns, enq_flags);
dbg_msg("dispatch: pid=%d (%s) dsq=SCX_DSQ_LOCAL enq_flags=%llx slice=%llu direct",
p->pid, p->comm, enq_flags, slice_ns);
__sync_fetch_and_add(&nr_kernel_dispatches, 1);
}
/*
* Directly dispatch a task to a target CPU, bypassing the user-space
* scheduler.
*/
static int
dispatch_direct_cpu(struct task_struct *p, s32 cpu, u64 slice_ns, u64 enq_flags)
{
u64 dsq_id = cpu_to_dsq(cpu);
if (!bpf_cpumask_test_cpu(cpu, p->cpus_ptr))
return -EINVAL;
scx_bpf_dispatch(p, dsq_id, slice_ns, enq_flags);
__sync_fetch_and_add(&nr_kernel_dispatches, 1);
/*
* We know that the CPU is idle here, because it has been assigned in
* select_cpu(), so we don't need to use SCX_KICK_IDLE.
*/
scx_bpf_kick_cpu(cpu, 0);
dbg_msg("dispatch: pid=%d (%s) dsq=%llu enq_flags=%llx slice=%llu direct",
p->pid, p->comm, dsq_id, enq_flags, slice_ns);
return 0;
}
/*
* Select the target CPU where a task can be executed.
*
* The idea here is to try to find an idle CPU in the system, and preferably
* maintain the task on the same CPU. If we can find an idle CPU in the system
* dispatch the task directly bypassing the user-space scheduler. Otherwise,
* send the task to the user-space scheduler, maintaining the previously used
* CPU as a hint for the scheduler.
*
* Decision made in this function is not final. The user-space scheduler may
* decide to move the task to a different CPU later, if needed.
*/
s32 BPF_STRUCT_OPS(rustland_select_cpu, struct task_struct *p, s32 prev_cpu,
u64 wake_flags)
{
s32 cpu = prev_cpu;
bool do_direct = false;
/*
* When full_user is enabled, the user-space scheduler is responsible
* for selecting a target CPU based on its scheduling logic and
* possibly its own idle tracking mechanism.
*/
if (full_user)
return cpu;
/*
* If the previously used CPU is still available, keep using it to take
* advantage of the cached working set.
*/
if (bpf_cpumask_test_cpu(cpu, p->cpus_ptr) &&
scx_bpf_test_and_clear_cpu_idle(cpu)) {
do_direct = true;
goto out;
}
/*
* No need to check for other CPUs if the task can only run on one.
*/
if (p->nr_cpus_allowed == 1)
return cpu;
/*
* Try to migrate to a fully idle core, if present.
*/
cpu = scx_bpf_pick_idle_cpu(p->cpus_ptr, SCX_PICK_IDLE_CORE);
if (cpu >= 0) {
do_direct = true;
goto out;
}
/*
* Check for any idle CPU.
*/
cpu = scx_bpf_pick_idle_cpu(p->cpus_ptr, 0);
if (cpu >= 0) {
do_direct = true;
goto out;
}
/*
* Assign the previously used CPU if all the CPUs are busy.
*/
cpu = prev_cpu;
out:
/*
* If FIFO mode is completely disabled, allow to dispatch directly
* here, otherwise dispatch directly only if the scheduler is currently
* operating in FIFO mode.
*/
if ((!fifo_sched || is_fifo_enabled) && do_direct)
dispatch_direct_cpu(p, cpu, slice_ns, 0);
return cpu;
}
/*
* Fill @task with all the information that need to be sent to the user-space
* scheduler.
*/
static void get_task_info(struct queued_task_ctx *task,
const struct task_struct *p, bool exiting)
{
struct task_ctx *tctx;
task->pid = p->pid;
/*
* Use a negative CPU number to notify that the task is exiting, so
* that we can free up its resources in the user-space scheduler.
*/
if (exiting) {
task->cpu = -1;
return;
}
tctx = lookup_task_ctx(p);
if (!tctx)
return;
task->cpumask_cnt = tctx->cpumask_cnt;
task->sum_exec_runtime = p->se.sum_exec_runtime;
task->nvcsw = p->nvcsw;
task->weight = p->scx.weight;
task->cpu = scx_bpf_task_cpu(p);
}
/*
* User-space scheduler is congested: log that and increment congested counter.
*/
static void sched_congested(struct task_struct *p)
{
dbg_msg("congested: pid=%d (%s)", p->pid, p->comm);
__sync_fetch_and_add(&nr_sched_congested, 1);
}
/*
* Task @p becomes ready to run. We can dispatch the task directly here if the
* user-space scheduler is not required, or enqueue it to be processed by the
* scheduler.
*/
void BPF_STRUCT_OPS(rustland_enqueue, struct task_struct *p, u64 enq_flags)
{
struct queued_task_ctx *task;
/*
* Scheduler is dispatched directly in .dispatch() when needed, so
* we can skip it here.
*/
if (is_usersched_task(p))
return;
/*
* Always dispatch per-CPU kthreads to the local CPU DSQ, bypassing the
* user-space scheduler.
*
* In this way we can prioritize critical kernel threads that may
* potentially slow down the entire system if they are blocked for too
* long (i.e., ksoftirqd/N, rcuop/N, etc.).
*/
if (is_kthread(p) && p->nr_cpus_allowed == 1) {
dispatch_direct_local(p, slice_ns, enq_flags);
return;
}
/*
* Check if we can dispatch the task directly, bypassing the user-space
* scheduler.
*/
if (!full_user && is_fifo_enabled) {
if (!dispatch_direct_cpu(p, scx_bpf_task_cpu(p), slice_ns, enq_flags))
return;
/*
* Use the local DSQ if the target CPU is not valid anymore.
*/
dispatch_direct_local(p, slice_ns, enq_flags);
return;
}
/*
* Add tasks to the @queued list, they will be processed by the
* user-space scheduler.
*
* If @queued list is full (user-space scheduler is congested) tasks
* will be dispatched directly from the kernel (using the first CPU
* available in this case).
*/
task = bpf_ringbuf_reserve(&queued, sizeof(*task), 0);
if (!task) {
sched_congested(p);
dispatch_task(p, SHARED_DSQ, 0, 0, enq_flags);
__sync_fetch_and_add(&nr_kernel_dispatches, 1);
return;
}
get_task_info(task, p, false);
dbg_msg("enqueue: pid=%d (%s)", p->pid, p->comm);
bpf_ringbuf_submit(task, 0);
__sync_fetch_and_add(&nr_queued, 1);
}
/*
* Handle a task dispatched from user-space, performing the actual low-level
* BPF dispatch.
*/
static long handle_dispatched_task(struct bpf_dynptr *dynptr, void *context)
{
const struct dispatched_task_ctx *task;
struct task_struct *p;
u64 enq_flags = 0, dsq_id;
/* Get a pointer to the dispatched task */
task = bpf_dynptr_data(dynptr, 0, sizeof(*task));
if (!task)
return 0;
/* Ignore entry if the task doesn't exist anymore */
p = bpf_task_from_pid(task->pid);
if (!p)
return 0;
dbg_msg("usersched: pid=%d cpu=%d cpumask_cnt=%llu slice_ns=%llu flags=%llx",
task->pid, task->cpu, task->cpumask_cnt, task->slice_ns, task->flags);
/*
* Map RL_PREEMPT_CPU to SCX_ENQ_PREEMPT and allow this task to
* preempt others.
*/
if (task->flags & RL_PREEMPT_CPU)
enq_flags = SCX_ENQ_PREEMPT;
/*
* Check whether the user-space scheduler assigned a different
* CPU to the task and migrate (if possible).
*
* If the task has been submitted with RL_CPU_ANY, then
* dispatch it to the shared DSQ and run it on the first CPU
* available.
*/
if (task->flags & RL_CPU_ANY)
dsq_id = SHARED_DSQ;
else
dsq_id = cpu_to_dsq(task->cpu);
dispatch_task(p, dsq_id, task->cpumask_cnt, task->slice_ns, enq_flags);
bpf_task_release(p);
__sync_fetch_and_add(&nr_user_dispatches, 1);
return !scx_bpf_dispatch_nr_slots();
}
/*
* Dispatch tasks that are ready to run.
*
* This function is called when a CPU's local DSQ is empty and ready to accept
* new dispatched tasks.
*
* We may dispatch tasks also on other CPUs from here, if the scheduler decided
* so (usually if other CPUs are idle we may want to send more tasks to their
* local DSQ to optimize the scheduling pipeline).
*/
void BPF_STRUCT_OPS(rustland_dispatch, s32 cpu, struct task_struct *prev)
{
/*
* Check if the user-space scheduler needs to run, and in that case try
* to dispatch it immediately.
*/
dispatch_user_scheduler();
/*
* Consume all tasks from the @dispatched list and immediately try to
* dispatch them on their target CPU selected by the user-space
* scheduler (at this point the proper ordering has been already
* determined by the scheduler).
*/
bpf_user_ringbuf_drain(&dispatched, handle_dispatched_task, NULL, 0);
/* Consume first task both from the shared DSQ and the per-CPU DSQ */
scx_bpf_consume(SHARED_DSQ);
if (scx_bpf_consume(cpu_to_dsq(cpu))) {
/*
* Re-kick the current CPU if there are more tasks in the
* per-CPU DSQ
*/
scx_bpf_kick_cpu(cpu, 0);
}
}
/*
* Task @p starts on its selected CPU (update CPU ownership map).
*/
void BPF_STRUCT_OPS(rustland_running, struct task_struct *p)
{
s32 cpu = scx_bpf_task_cpu(p);
dbg_msg("start: pid=%d (%s) cpu=%ld", p->pid, p->comm, cpu);
/*
* Mark the CPU as busy by setting the pid as owner (ignoring the
* user-space scheduler).
*/
if (!is_usersched_task(p)) {
set_cpu_owner(cpu, p->pid);
__sync_fetch_and_add(&nr_running, 1);
}
}
/*
* Task @p stops running on its associated CPU (update CPU ownership map).
*/
void BPF_STRUCT_OPS(rustland_stopping, struct task_struct *p, bool runnable)
{
s32 cpu = scx_bpf_task_cpu(p);
dbg_msg("stop: pid=%d (%s) cpu=%ld", p->pid, p->comm, cpu);
/*
* Mark the CPU as idle by setting the owner to 0.
*/
if (!is_usersched_task(p)) {
set_cpu_owner(scx_bpf_task_cpu(p), 0);
__sync_fetch_and_sub(&nr_running, 1);
/*
* Kick the user-space scheduler immediately when a task
* releases a CPU and speculate on the fact that most of the
* time there is another task ready to run.
*/
set_usersched_needed();
}
}
/*
* A CPU is about to change its idle state.
*/
void BPF_STRUCT_OPS(rustland_update_idle, s32 cpu, bool idle)
{
/*
* Don't do anything if we exit from and idle state, a CPU owner will
* be assigned in .running().
*/
if (!idle)
return;
/*
* A CPU is now available, notify the user-space scheduler that tasks
* can be dispatched.
*/
if (usersched_has_pending_tasks()) {
set_usersched_needed();
/*
* Wake up the idle CPU and trigger a resched, so that it can
* immediately accept dispatched tasks.
*/
if (!low_power || !nr_running)
scx_bpf_kick_cpu(cpu, 0);
}
}
/*
* Task @p changes cpumask: update its local cpumask generation counter.
*/
void BPF_STRUCT_OPS(rustland_set_cpumask, struct task_struct *p,
const struct cpumask *cpumask)
{
struct task_ctx *tctx;
tctx = lookup_task_ctx(p);
if (!tctx)
return;
tctx->cpumask_cnt++;
}
/*
* A CPU is taken away from the scheduler, preempting the current task by
* another one running in a higher priority sched_class.
*/
void BPF_STRUCT_OPS(rustland_cpu_release, s32 cpu,
struct scx_cpu_release_args *args)
{
struct task_struct *p = args->task;
/*
* If the interrupted task is the user-space scheduler make sure to
* re-schedule it immediately.
*/
dbg_msg("cpu preemption: pid=%d (%s)", p->pid, p->comm);
if (is_usersched_task(p))
set_usersched_needed();
}
/*
* A new task @p is being created.
*
* Allocate and initialize all the internal structures for the task (this
* function is allowed to block, so it can be used to preallocate memory).
*/
s32 BPF_STRUCT_OPS(rustland_init_task, struct task_struct *p,
struct scx_init_task_args *args)
{
/* Allocate task's local storage */
if (bpf_task_storage_get(&task_ctx_stor, p, 0,
BPF_LOCAL_STORAGE_GET_F_CREATE))
return 0;
else
return -ENOMEM;
}
/*
* Task @p is exiting.
*
* Notify the user-space scheduler that we can free up all the allocated
* resources associated to this task.
*/
void BPF_STRUCT_OPS(rustland_exit_task, struct task_struct *p,
struct scx_exit_task_args *args)
{
struct queued_task_ctx *task;
dbg_msg("exit: pid=%d (%s)", p->pid, p->comm);
task = bpf_ringbuf_reserve(&queued, sizeof(*task), 0);
if (!task) {
/*
* We may have a memory leak in the scheduler at this point,
* because we failed to notify it about this exiting task and
* some resources may remain allocated.
*
* Do not worry too much about this condition for now, since
* it should be pretty rare (and it happens only when the
* scheduler is already congested, so it is probably a good
* thing to avoid introducing extra overhead to free up
* resources).
*/
sched_congested(p);
return;
}
get_task_info(task, p, true);
bpf_ringbuf_submit(task, 0);
__sync_fetch_and_add(&nr_queued, 1);
}
/*
* Check whether we can switch to FIFO mode if the system is underutilized.
*/
static bool should_enable_fifo(void)
{
/* Moving average of the tasks that are waiting to be scheduled */
static u64 nr_waiting_avg;
/* Current amount of tasks waiting to be scheduled */
u64 nr_waiting = nr_queued + nr_scheduled;
if (!fifo_sched)
return false;
/*
* Exiting from FIFO mode requires to have almost all the CPUs busy.
*/
if (is_fifo_enabled)
return nr_running < num_possible_cpus - 1;
/*
* We are not in FIFO mode, check for the task waiting to be processed
* by the user-space scheduler.
*
* We want to evaluate a moving average of the waiting tasks to prevent
* bouncing too often between FIFO mode and user-space mode.
*/
nr_waiting_avg = (nr_waiting_avg + nr_waiting) / 2;
/*
* The condition to go back to FIFO mode is to have no tasks (in
* average) that are waiting to be scheduled.
*/
return nr_waiting_avg == 0;
}
/*
* Heartbeat scheduler timer callback.
*
* If the system is completely idle the sched-ext watchdog may incorrectly
* detect that as a stall and automatically disable the scheduler. So, use this
* timer to periodically wake-up the scheduler and avoid long inactivity.
*
* This can also help to prevent real "stalling" conditions in the scheduler.
*/
static int usersched_timer_fn(void *map, int *key, struct bpf_timer *timer)
{
int err = 0;
/* Kick the scheduler */
set_usersched_needed();
/* Update flag that determines if FIFO scheduling needs to be enabled */
is_fifo_enabled = should_enable_fifo();
/* Re-arm the timer */
err = bpf_timer_start(timer, USERSCHED_TIMER_NS, 0);
if (err)
scx_bpf_error("Failed to arm stats timer");
return 0;
}
/*
* Initialize the heartbeat scheduler timer.
*/
static int usersched_timer_init(void)
{
struct bpf_timer *timer;
u32 key = 0;
int err;
timer = bpf_map_lookup_elem(&usersched_timer, &key);
if (!timer) {
scx_bpf_error("Failed to lookup scheduler timer");
return -ESRCH;
}
bpf_timer_init(timer, &usersched_timer, CLOCK_BOOTTIME);