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beam centers as float #3

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merged 1 commit into from Mar 22, 2021
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SReich-EMI
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As my beams are not always perfeclty located at a pixel, I need the position as float and not int. Is there a reason for this restriction?

for disc of round beam ISO says abs(2*xy)

As my beams are not always perfeclty located at a pixel, I need the position as float and not int. Is there a reason for this restriction?

for disc of round beam ISO says abs(2*xy)
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Looks good. (Comment change is wrong though. I will revert that in a later change.)

@scottprahl scottprahl merged commit c78761c into scottprahl:master Mar 22, 2021
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2 participants