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I don't have the hardware to test with, but I think this would be a pretty nifty feature that wouldn't be too difficult to add since all changes are only in the docker run command.
Here's a post from @gluckzhang for some inspiration:
Just for your information, this is my argument list:
If someone is using an Nvidia driver and PulseAudio in Ubuntu 16.04, probably he needs some more arguments to make complex games work. Key tricks:
define LD_LIBRARY_PATH env with path to the nvidia driver (otherwise you may fail to support OpenGL, or errors like libGL error: unable to load driver)
define PULSE_SERVER env with path to the PulseAudio socket (otherwise wine may fail to detect audio device, and maybe even worse: a "Couldn't initialize DirectSound" error)
Add some devices which are needed by the Nvidia driver
I am not sure whether these arguments are essential for other OSes. But when I tried to run WinKawaks in the container, I have to setup everything like the above. Hopefully this will give inspirations when others face similar issues.
I don't have the hardware to test with, but I think this would be a pretty nifty feature that wouldn't be too difficult to add since all changes are only in the
docker run
command.Here's a post from @gluckzhang for some inspiration:
Just for your information, this is my argument list:
If someone is using an Nvidia driver and PulseAudio in Ubuntu 16.04, probably he needs some more arguments to make complex games work. Key tricks:
LD_LIBRARY_PATH
env with path to the nvidia driver (otherwise you may fail to support OpenGL, or errors likelibGL error: unable to load driver
)PULSE_SERVER
env with path to the PulseAudio socket (otherwise wine may fail to detect audio device, and maybe even worse: a "Couldn't initialize DirectSound" error)I am not sure whether these arguments are essential for other OSes. But when I tried to run WinKawaks in the container, I have to setup everything like the above. Hopefully this will give inspirations when others face similar issues.
Cheers!
Originally posted by @gluckzhang in #44 (comment)
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