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audio.go
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audio.go
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package audio
const (
frameSeqPeriod = 4194304 / 512 // 512Hz
samplerPeriod = 4194304 / 44100 // 44100 Hz
)
// Audio stream
type Audio struct {
l chan float32
r chan float32
ch1 *square
ch2 *square
ch3 *wave
ch4 *noise
control *control
ticks uint64
frameSeqTicks uint64
}
// NewAudio initializes our internal channel for audio data
func New(l, r chan float32) *Audio {
audio := Audio{
l: l,
r: r,
ch1: &square{sweep: &sweep{}},
ch2: &square{},
ch3: &wave{
waveram: [16]uint8{0x84, 0x40, 0x43, 0xAA, 0x2D, 0x78, 0x92, 0x3C, 0x60, 0x59, 0x59, 0xB0, 0x34, 0xB8, 0x2E, 0xDA},
},
ch4: &noise{},
control: &control{},
ticks: 1,
}
// Set default values for the NR registers
audio.WriteNR10(0x80)
audio.WriteNR11(0xbf)
audio.WriteNR12(0xf3)
audio.WriteNR13(0xff)
audio.WriteNR14(0xbf)
audio.WriteNR21(0x3f)
audio.WriteNR23(0xff)
audio.WriteNR24(0xbf)
audio.WriteNR30(0x7f)
audio.WriteNR31(0xff)
audio.WriteNR32(0x9f)
audio.WriteNR33(0xff)
audio.WriteNR34(0xbf)
audio.WriteNR41(0xff)
audio.WriteNR44(0xbf)
audio.WriteNR50(0x77)
audio.WriteNR51(0xf3)
audio.WriteNR52(0xf1)
return &audio
}
// EndMachineCycle emulates the audio hardware at the end of a machine cycle
func (a *Audio) EndMachineCycle() {
// Each machine cycle is four clock cycles
a.tickClock()
a.tickClock()
a.tickClock()
a.tickClock()
a.ch1.triggered = false
a.ch2.triggered = false
a.ch3.triggered = false
a.ch4.triggered = false
}
func (a *Audio) tickClock() {
if a.ticks > 4194304 {
a.ticks = 1
a.frameSeqTicks = 0
}
// Tick every clock cycle
a.tickTimer()
// Tick the frame sequencer at 512 Hz
if a.ticks%frameSeqPeriod == 0 {
a.tickFrameSequencer()
if a.frameSeqTicks >= 512 {
a.frameSeqTicks = 0
}
}
// Tick this function at 44100 Hz
if a.ticks%samplerPeriod == 0 {
a.tickSampler()
}
a.ticks++
}
func (a *Audio) tickTimer() {
if !a.ch1.triggered {
a.ch1.tickTimer()
}
if !a.ch2.triggered {
a.ch2.tickTimer()
}
if !a.ch3.triggered {
a.ch3.tickTimer()
}
if !a.ch4.triggered {
a.ch4.tickTimer()
}
}
func (a *Audio) tickFrameSequencer() {
// Step Length Ctr Vol Env Sweep
// ---------------------------------------
// 0 Clock - -
// 1 - - -
// 2 Clock - Clock
// 3 - - -
// 4 Clock - -
// 5 - - -
// 6 Clock - Clock
// 7 - Clock -
// ---------------------------------------
// Rate 256 Hz 64 Hz 128 Hz
if a.frameSeqTicks%2 == 0 {
a.ch1.tickLength()
a.ch2.tickLength()
a.ch3.tickLength()
a.ch4.tickLength()
}
if (a.frameSeqTicks-7)%8 == 0 {
a.ch1.tickVolumeEnvelope()
a.ch2.tickVolumeEnvelope()
a.ch4.tickVolumeEnvelope()
}
if (a.frameSeqTicks-2)%4 == 0 {
a.ch1.tickSweep()
}
a.frameSeqTicks++
}
func (a *Audio) tickSampler() {
a.takeSample()
}