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Pressing the green flag should not clear out existing sound effects.
Actual Behavior
It does (example below).
Steps to Reproduce
Open a new project in 3.0
Drag out a play sound (Meow v) until done block and click to execute it.
Drag out a set volume to (100) % block, and change the input to 10. Enable the monitor for the volume reporter.
Click on the set volume to (10) % block. Observe that the volume monitor reads 10.
Click on the play sound (Meow v) until done block again. Observe that the volume did, in fact reduce.
Now place the play sound (Meow v) until done block under a when <green flag> clicked hat.
Click the green flag and observe that the sound seems to be playing at 100% even though the volume monitor still reads 10.
Placing the set volume to (10) % block under a green flag hat and clicking the green flag should have the expected behavior of playing the sound at 10% volume.
Similar results can be observed with the pitch and pan left/right effects as well.
Operating System and Browser
macOS 10.13.2, Chrome Version 64.0.3282.119 (Official Build) (64-bit)
The text was updated successfully, but these errors were encountered:
Related question that should perhaps be a separate issue. Should setting the volume to 10% and then clearing sound effects result in the volume reporter re-setting its value to 100?
They should probably parallel the graphic effects? (Limited) discussion of when to clear graphic effects happened in #139 and scratchfoundation/scratch-gui#198
In Scratch 2.0, both the green flag button and the stop button clear out graphic effects, but the same is not true for sound effects like volume and tempo. The behavior described above is an inconsistency between Scratch 2.0 and 3.0.
Expected Behavior
Pressing the green flag should not clear out existing sound effects.
Actual Behavior
It does (example below).
Steps to Reproduce
play sound (Meow v) until done
block and click to execute it.set volume to (100) %
block, and change the input to10
. Enable the monitor for the volume reporter.set volume to (10) %
block. Observe that the volume monitor reads10
.play sound (Meow v) until done
block again. Observe that the volume did, in fact reduce.play sound (Meow v) until done
block under awhen <green flag> clicked
hat.10
.set volume to (10) %
block under a green flag hat and clicking the green flag should have the expected behavior of playing the sound at 10% volume.Similar results can be observed with the
pitch
andpan left/right
effects as well.Operating System and Browser
macOS 10.13.2, Chrome Version 64.0.3282.119 (Official Build) (64-bit)
The text was updated successfully, but these errors were encountered: