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I have a room with a single spawn and no extensions owned by me. It has several hostile extensions.
running command Game.rooms.W44N83.energyCapacityAvailable gives a value of 550.
This should check if controller.owner == structure.owner line 286 engine/src/game/game.js
The correct value for energyCapacityAvailable should be 300 for a single spawn.
The text was updated successfully, but these errors were encountered:
See #47
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@pbrink231 #47 was merged, could you close this issue please?
@artch could you close this please?
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I have a room with a single spawn and no extensions owned by me. It has several hostile extensions.
running command
Game.rooms.W44N83.energyCapacityAvailable
gives a value of 550.
This should check if controller.owner == structure.owner
line 286
engine/src/game/game.js
The correct value for energyCapacityAvailable should be 300 for a single spawn.
The text was updated successfully, but these errors were encountered: