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fr_FR.po
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# French translation for ScummVM.
# Copyright (C) 2010-2017 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Thierry Crozat <criezy@scummvm.org>, 2011.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2018-05-28 18:43+0200\n"
"PO-Revision-Date: 2018-04-29 21:01+0000\n"
"Last-Translator: Thierry Crozat <criezy@scummvm.org>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
"scummvm/fr/>\n"
"Language: fr_FR\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n > 1;\n"
"X-Generator: Weblate 2.9\n"
"X-Language-name: Francais\n"
#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(compilé sur %s)"
#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "Options incluses :"
#: gui/about.cpp:110
msgid "Available engines:"
msgstr "Moteurs disponibles :"
#: gui/browser.cpp:69 gui/browser_osx.mm:84
msgid "Show hidden files"
msgstr "Afficher les fichiers cachés"
#: gui/browser.cpp:69
msgid "Show files marked with the hidden attribute"
msgstr "Montre les fichiers cachés"
#: gui/browser.cpp:73 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "Remonter"
#: gui/browser.cpp:73 gui/browser.cpp:75 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "Remonte d'un niveau dans la hiérarchie de répertoire"
#: gui/browser.cpp:75 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "Remonter"
#: gui/browser.cpp:76 gui/chooser.cpp:46 gui/editgamedialog.cpp:293
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:43 gui/massadd.cpp:92
#: gui/options.cpp:1678 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:445
#: gui/saveload-dialog.cpp:727 gui/saveload-dialog.cpp:1121
#: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55
#: engines/engine.cpp:524 backends/events/default/default-events.cpp:190
#: backends/events/default/default-events.cpp:212
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:887
msgid "Cancel"
msgstr "Annuler"
#: gui/browser.cpp:77 gui/browser_osx.mm:151 gui/chooser.cpp:47
#: gui/filebrowser-dialog.cpp:66 gui/remotebrowser.cpp:61
#: gui/themebrowser.cpp:56
msgid "Choose"
msgstr "Choisir"
#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "Sélectionner le répertoire dans lequel télécharger les données du jeu"
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:471 gui/launcher.cpp:198
msgid "Select directory with game data"
msgstr "Sélectionner le répertoire contenant les données du jeu"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264
msgid "From: "
msgstr "Depuis : "
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:265
msgid "To: "
msgstr "Vers : "
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr "Annuler téléch."
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "Annuler téléch."
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr "Masquer"
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr ""
"Votre connexion semble limitée. Voulez-vous vraiment télécharger des "
"fichiers ?"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:311 gui/launcher.cpp:380 gui/launcher.cpp:440
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:820
msgid "Yes"
msgstr "Oui"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:311 gui/launcher.cpp:380 gui/launcher.cpp:440
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:192
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:820
msgid "No"
msgstr "Non"
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:532
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM n'a pas pu ouvrir le répertoire sélectionné !"
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Impossible de créer un répertoire de téléchargement - un fichier portant le "
"même nom existe déjà."
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:294
#: gui/fluidsynth-dialog.cpp:154 gui/KeysDialog.cpp:42 gui/launcher.cpp:489
#: gui/launcher.cpp:493 gui/massadd.cpp:89 gui/options.cpp:1680
#: gui/saveload-dialog.cpp:1122 engines/engine.cpp:443 engines/engine.cpp:454
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
#: engines/sci/engine/kgraphics.cpp:74 engines/sci/graphics/controls32.cpp:817
#: engines/scumm/dialogs.cpp:189 engines/scumm/scumm.cpp:1883
#: engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:141
#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545
#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569
#: engines/sword1/control.cpp:887 engines/sword1/logic.cpp:1633
#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445
#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471
#: engines/zvision/file/save_manager.cpp:230
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"Le répertoire \"%s\" existe déjà localement.\n"
"Êtes-vous sûr de vouloir télécharger dans ce répertoire ?"
#: gui/downloaddialog.cpp:252
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr "Téléchargé %s %s / %s %s"
#: gui/downloaddialog.cpp:259
#, c-format
msgid "Download speed: %s %s"
msgstr "Vitesse de téléchargement : %s %s"
#: gui/editgamedialog.cpp:133
msgid "Game"
msgstr "Jeu"
#: gui/editgamedialog.cpp:137
msgid "ID:"
msgstr "ID :"
#: gui/editgamedialog.cpp:137 gui/editgamedialog.cpp:139
#: gui/editgamedialog.cpp:140
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"ID compact du jeu utilisée pour identifier les sauvegardes et démarrer le "
"jeu depuis la ligne de commande"
#: gui/editgamedialog.cpp:139
msgctxt "lowres"
msgid "ID:"
msgstr "ID :"
#: gui/editgamedialog.cpp:144 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Nom :"
#: gui/editgamedialog.cpp:144 gui/editgamedialog.cpp:146
#: gui/editgamedialog.cpp:147
msgid "Full title of the game"
msgstr "Nom complet du jeu"
#: gui/editgamedialog.cpp:146
msgctxt "lowres"
msgid "Name:"
msgstr "Nom :"
#: gui/editgamedialog.cpp:150
msgid "Language:"
msgstr "Langue :"
#: gui/editgamedialog.cpp:150 gui/editgamedialog.cpp:151
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"Langue du jeu. Cela ne traduira pas en anglais par magie votre version "
"espagnole du jeu."
#: gui/editgamedialog.cpp:152 gui/editgamedialog.cpp:166 gui/options.cpp:995
#: gui/options.cpp:1008 gui/options.cpp:1573 audio/null.cpp:41
msgid "<default>"
msgstr "<défaut>"
#: gui/editgamedialog.cpp:162
msgid "Platform:"
msgstr "Système :"
#: gui/editgamedialog.cpp:162 gui/editgamedialog.cpp:164
#: gui/editgamedialog.cpp:165
msgid "Platform the game was originally designed for"
msgstr "Plateforme pour laquelle votre jeu a été conçu"
#: gui/editgamedialog.cpp:164
msgctxt "lowres"
msgid "Platform:"
msgstr "Système :"
#: gui/editgamedialog.cpp:177
msgid "Engine"
msgstr "Moteur"
#: gui/editgamedialog.cpp:185 gui/options.cpp:1343 gui/options.cpp:1428
msgid "Graphics"
msgstr "Graphique"
#: gui/editgamedialog.cpp:185 gui/options.cpp:1343 gui/options.cpp:1428
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:188
msgid "Override global graphic settings"
msgstr "Utiliser des réglages graphiques spécifiques à ce jeu"
#: gui/editgamedialog.cpp:190
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Réglages spécifiques à ce jeu"
#: gui/editgamedialog.cpp:197 gui/options.cpp:1455
msgid "Audio"
msgstr "Audio"
#: gui/editgamedialog.cpp:200
msgid "Override global audio settings"
msgstr "Utiliser des réglages audio spécifiques à ce jeu"
#: gui/editgamedialog.cpp:202
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Réglages spécifiques à ce jeu"
#: gui/editgamedialog.cpp:211 gui/options.cpp:1460
msgid "Volume"
msgstr "Volume"
#: gui/editgamedialog.cpp:213 gui/options.cpp:1462
msgctxt "lowres"
msgid "Volume"
msgstr "Volume"
#: gui/editgamedialog.cpp:216
msgid "Override global volume settings"
msgstr "Utiliser des réglages de volume sonore spécifiques à ce jeu"
#: gui/editgamedialog.cpp:218
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Réglages spécifiques à ce jeu"
#: gui/editgamedialog.cpp:227 gui/options.cpp:1470
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:230
msgid "Override global MIDI settings"
msgstr "Utiliser des réglages MIDI spécifiques à ce jeu"
#: gui/editgamedialog.cpp:232
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Réglages spécifiques à ce jeu"
#: gui/editgamedialog.cpp:242 gui/options.cpp:1480
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:245
msgid "Override global MT-32 settings"
msgstr "Utiliser des réglages MT-32 spécifiques à ce jeu"
#: gui/editgamedialog.cpp:247
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Réglages spécifiques à ce jeu"
#: gui/editgamedialog.cpp:256 gui/options.cpp:1487
msgid "Paths"
msgstr "Chemins"
#: gui/editgamedialog.cpp:258 gui/options.cpp:1489
msgctxt "lowres"
msgid "Paths"
msgstr "Chemins"
#: gui/editgamedialog.cpp:265
msgid "Game Path:"
msgstr "Chemin du Jeu :"
#: gui/editgamedialog.cpp:267
msgctxt "lowres"
msgid "Game Path:"
msgstr "Chemin du Jeu :"
#: gui/editgamedialog.cpp:272 gui/options.cpp:1513
msgid "Extra Path:"
msgstr "Extra :"
#: gui/editgamedialog.cpp:272 gui/editgamedialog.cpp:274
#: gui/editgamedialog.cpp:275
msgid "Specifies path to additional data used by the game"
msgstr ""
"Définie un chemin vers des données supplémentaires utilisées par le jeu"
#: gui/editgamedialog.cpp:274 gui/options.cpp:1515
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Extra :"
#: gui/editgamedialog.cpp:281 gui/options.cpp:1497
msgid "Save Path:"
msgstr "Sauvegardes :"
#: gui/editgamedialog.cpp:281 gui/editgamedialog.cpp:283
#: gui/editgamedialog.cpp:284 gui/options.cpp:1497 gui/options.cpp:1499
#: gui/options.cpp:1500
msgid "Specifies where your saved games are put"
msgstr "Définit l'emplacement où les fichiers de sauvegarde sont créés"
#: gui/editgamedialog.cpp:283 gui/options.cpp:1499
msgctxt "lowres"
msgid "Save Path:"
msgstr "Sauvegardes :"
#: gui/editgamedialog.cpp:302 gui/editgamedialog.cpp:399
#: gui/editgamedialog.cpp:458 gui/editgamedialog.cpp:519 gui/options.cpp:1508
#: gui/options.cpp:1516 gui/options.cpp:1525 gui/options.cpp:1705
#: gui/options.cpp:1711 gui/options.cpp:1719 gui/options.cpp:1742
#: gui/options.cpp:1775 gui/options.cpp:1781 gui/options.cpp:1788
#: gui/options.cpp:1796 gui/options.cpp:1991 gui/options.cpp:1994
#: gui/options.cpp:2001 gui/options.cpp:2011
msgctxt "path"
msgid "None"
msgstr "Aucun"
#: gui/editgamedialog.cpp:307 gui/editgamedialog.cpp:405
#: gui/editgamedialog.cpp:523 gui/options.cpp:1699 gui/options.cpp:1769
#: gui/options.cpp:1997 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Défaut"
#: gui/editgamedialog.cpp:451 gui/options.cpp:2005
msgid "Select SoundFont"
msgstr "Choisir une banque de sons"
#: gui/editgamedialog.cpp:490
msgid "Select additional game directory"
msgstr "Sélectionner un répertoire supplémentaire"
#: gui/editgamedialog.cpp:503 gui/options.cpp:1928
msgid "Select directory for saved games"
msgstr "Sélectionner le répertoire pour les sauvegardes"
#: gui/editgamedialog.cpp:509
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"La fonctionnalité de synchronisation des sauvegardes ne fonctionne qu'avec "
"les répertoires par défaut. Si vous souhaitez synchroniser vos sauvegardes, "
"utilisez le répertoire par défaut."
#: gui/editgamedialog.cpp:535
msgid "This game ID is already taken. Please choose another one."
msgstr "Cet ID est déjà utilisé par un autre jeu. Choisissez-en un autre svp."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Auteur :"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notes :"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Ok"
#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr "Choisir le fichier à charger"
#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr "Choisir le nom de fichier pour la sauvegarde"
#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr "Voulez-vous vraiment remplacer ce fichier ?"
#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "Réverb"
#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "Actif"
#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "Pièce :"
#: gui/fluidsynth-dialog.cpp:80
msgid "Damp:"
msgstr "Atténuation :"
#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "Largeur :"
#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "Niveau :"
#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "Chorus"
#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N :"
#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "Vitesse :"
#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "Profondeur :"
#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "Type :"
#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:137
msgid "Triangle"
msgstr "Triangle"
#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:1533
msgid "Misc"
msgstr "Divers"
#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Interpolation :"
#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "Aucune (plus rapide)"
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "Linéaire"
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr "Quatrième degré"
#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr "Septième degré"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset"
msgstr "Réinitialiser"
#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "Remet tous les réglages FluidSynth à leurs valeurs par défaut."
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Voulez-vous vraiment remettre tous les réglages FluidSynth à leurs valeurs "
"par défaut ?"
#: gui/gui-manager.cpp:119 engines/unknown-game-dialog.cpp:72
#: engines/unknown-game-dialog.cpp:84 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr "Fermer"
#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr "Clic de souris"
#: gui/gui-manager.cpp:126 base/main.cpp:344
msgid "Display keyboard"
msgstr "Afficher le clavier"
#: gui/gui-manager.cpp:130 base/main.cpp:348
msgid "Remap keys"
msgstr "Changer l'affectation des touches"
#: gui/gui-manager.cpp:133 base/main.cpp:351 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Basculer en plein écran"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Affecter"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Sélectionnez une action et cliquez sur 'Affecter'"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "Touche associée: %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
msgid "Associated key : none"
msgstr "Touche associée : aucune"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Sélectionnez une action"
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Appuyez sur la touche à associer"
#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "Sélectionnez une action à affecter"
#: gui/launcher.cpp:142 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:100
msgid "~Q~uit"
msgstr "~Q~uitter"
#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:112
msgid "Quit ScummVM"
msgstr "Quitter ScummVM"
#: gui/launcher.cpp:143
msgid "A~b~out..."
msgstr "À ~P~ropos..."
#: gui/launcher.cpp:143 backends/platform/sdl/macosx/appmenu_osx.mm:86
msgid "About ScummVM"
msgstr "À propos de ScummVM"
#: gui/launcher.cpp:144
msgid "~O~ptions..."
msgstr "~O~ptions..."
#: gui/launcher.cpp:144
msgid "Change global ScummVM options"
msgstr "Change les options globales de ScummVM"
#: gui/launcher.cpp:146
msgid "~S~tart"
msgstr "~D~émarrer"
#: gui/launcher.cpp:146
msgid "Start selected game"
msgstr "Démarre le jeu sélectionné"
#: gui/launcher.cpp:149
msgid "~L~oad..."
msgstr "~C~harger..."
#: gui/launcher.cpp:149
msgid "Load saved game for selected game"
msgstr "Charge une sauvegarde pour le jeu sélectionné"
#: gui/launcher.cpp:154
msgid "~A~dd Game..."
msgstr "~A~jouter..."
#: gui/launcher.cpp:154 gui/launcher.cpp:161
msgid "Hold Shift for Mass Add"
msgstr ""
"Ajoute un jeu à la Liste. Maintenez Shift enfoncée pour un Ajout Massif"
#: gui/launcher.cpp:156
msgid "~E~dit Game..."
msgstr "~E~diter..."
#: gui/launcher.cpp:156 gui/launcher.cpp:163
msgid "Change game options"
msgstr "Change les options du jeu"
#: gui/launcher.cpp:158
msgid "~R~emove Game"
msgstr "~S~upprimer"
#: gui/launcher.cpp:158 gui/launcher.cpp:165
msgid "Remove game from the list. The game data files stay intact"
msgstr "Supprime le jeu de la liste. Les fichiers sont conservés"
#: gui/launcher.cpp:161
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~A~jouter..."
#: gui/launcher.cpp:163
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~E~diter..."
#: gui/launcher.cpp:165
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~S~upprimer"
#: gui/launcher.cpp:173
msgid "Search in game list"
msgstr "Recherche dans la liste de jeux"
#: gui/launcher.cpp:177 gui/launcher.cpp:745
msgid "Search:"
msgstr "Filtre :"
#: gui/launcher.cpp:201 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:105 engines/mohawk/riven.cpp:549
#: engines/pegasus/pegasus.cpp:355 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:748
msgid "Load game:"
msgstr "Charger le jeu :"
#: gui/launcher.cpp:201 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:105
#: engines/mohawk/riven.cpp:549 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:355 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748
msgid "Load"
msgstr "Charger"
#: gui/launcher.cpp:310
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Voulez-vous vraiment lancer la détection automatique des jeux ? Cela peut "
"potentiellement ajouter un grand nombre de jeux."
#: gui/launcher.cpp:369
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr ""
"Ce répertoire est en cours de téléchargement et ne peut pas encore être "
"utilisé !"
#: gui/launcher.cpp:380
msgid "Do you really want to remove this game configuration?"
msgstr "Voulez-vous vraiment supprimer ce jeu ?"
#: gui/launcher.cpp:439
msgid "Do you want to load saved game?"
msgstr "Voulez-vous charger le jeu ?"
#: gui/launcher.cpp:489
msgid "This game does not support loading games from the launcher."
msgstr ""
"Le chargement de sauvegarde depuis le lanceur n'est pas supporté pour ce jeu."
#: gui/launcher.cpp:493
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM n'a pas pu trouver de moteur pour lancer le jeu sélectionné !"
#: gui/launcher.cpp:554
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM n'a pas trouvé de jeu dans le répertoire sélectionné !"
#: gui/launcher.cpp:567
msgid "Pick the game:"
msgstr "Choisissez le jeu :"
#: gui/launcher.cpp:682
msgid "Mass Add..."
msgstr "Ajout Massif..."
#: gui/launcher.cpp:684
msgid "Record..."
msgstr "Enregistrer..."
#: gui/massadd.cpp:76 gui/massadd.cpp:79
msgid "... progress ..."
msgstr "... en cours ..."
#: gui/massadd.cpp:265
msgid "Scan complete!"
msgstr "Examen terminé !"
#: gui/massadd.cpp:268
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "%d nouveaux jeux trouvés, %d jeux ignorés (déjà ajoutés précédemment)."
#: gui/massadd.cpp:272
#, c-format
msgid "Scanned %d directories ..."
msgstr "%d répertoires examinés ..."
#: gui/massadd.cpp:275
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"%d nouveaux jeux trouvés, %d jeux ignorés (déjà ajoutés précédemment) ..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Arrêter"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "Changer la description de l'enregistrement"
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Retourner au jeu"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Rejouer rapidement"
#: gui/options.cpp:121 common/updates.cpp:56
msgid "Never"
msgstr "Jamais"
#: gui/options.cpp:121
msgid "every 5 mins"
msgstr "Toutes les 5 mins"
#: gui/options.cpp:121
msgid "every 10 mins"
msgstr "Toutes les 10 mins"
#: gui/options.cpp:121
msgid "every 15 mins"
msgstr "Toutes les 15 mins"
#: gui/options.cpp:121
msgid "every 30 mins"
msgstr "Toutes les 30 mins"
#: gui/options.cpp:339 gui/options.cpp:636 gui/options.cpp:774
#: gui/options.cpp:851 gui/options.cpp:1112
msgctxt "soundfont"
msgid "None"
msgstr "Aucune"
#: gui/options.cpp:510
msgid "Failed to apply some of the graphic options changes:"
msgstr "Certaines options graphiques n'ont pu être changées :"
#: gui/options.cpp:522
msgid "the video mode could not be changed."
msgstr "le mode vidéo n'a pu être changé."
#: gui/options.cpp:528
msgid "the aspect ratio setting could not be changed"
msgstr "la correction de rapport d'aspect n'a pu être changée"
#: gui/options.cpp:534
msgid "the fullscreen setting could not be changed"
msgstr "le mode plein écran n'a pu être changé"
#: gui/options.cpp:540
msgid "the filtering setting could not be changed"
msgstr "le mode de filtrage n'a pu être changé"
#: gui/options.cpp:930
msgid "Show On-screen control"
msgstr "Afficher les contrôles sur l'écran"
#: gui/options.cpp:934
msgid "Touchpad mouse mode"
msgstr "Souris en mode Touchpad"
#: gui/options.cpp:938
msgid "Swap Menu and Back buttons"
msgstr "Inverser les boutons Menu et Retour"
#: gui/options.cpp:943
msgid "Pointer Speed:"
msgstr "Vitesse du pointeur :"
#: gui/options.cpp:943 gui/options.cpp:945 gui/options.cpp:946
msgid "Speed for keyboard/joystick mouse pointer control"
msgstr ""
"Vitesse du pointeur de souris pour les contrôles par clavier ou joystick"
#: gui/options.cpp:945
msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "Vitesse du pointeur :"
#: gui/options.cpp:956
msgid "Joy Deadzone:"
msgstr "Zone inactive du joystick :"
#: gui/options.cpp:956 gui/options.cpp:958 gui/options.cpp:959
msgid "Analog joystick Deadzone"
msgstr "Zone inactive du joystick analogique"
#: gui/options.cpp:958
msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Zone inactive du joystick :"
#: gui/options.cpp:972
msgid "HW Shader:"
msgstr "Shader matériel :"
#: gui/options.cpp:972 gui/options.cpp:974
msgid "Different hardware shaders give different visual effects"
msgstr "Les divers shaders matériels créent des effets visuels différents"
#: gui/options.cpp:974
msgctxt "lowres"
msgid "HW Shader:"
msgstr "Shader :"
#: gui/options.cpp:975
msgid "Different shaders give different visual effects"
msgstr "Divers shaders créent des effets visuels différents"
#: gui/options.cpp:992
msgid "Graphics mode:"
msgstr "Mode graphique :"
#: gui/options.cpp:1006
msgid "Render mode:"
msgstr "Mode de rendu :"
#: gui/options.cpp:1006 gui/options.cpp:1007
msgid "Special dithering modes supported by some games"
msgstr "Mode spécial de tramage supporté par certains jeux"
#: gui/options.cpp:1018 backends/graphics/openglsdl/openglsdl-graphics.cpp:588
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2590
msgid "Fullscreen mode"
msgstr "Plein écran"
#: gui/options.cpp:1021
msgid "Filter graphics"
msgstr "Filtrer les graphiques"
#: gui/options.cpp:1021
msgid "Use linear filtering when scaling graphics"
msgstr ""
"Utiliser une interpolation bi-linéaire lors du changement d'échelle des "
"graphiques"
#: gui/options.cpp:1024
msgid "Aspect ratio correction"
msgstr "Correction du rapport d'aspect"
#: gui/options.cpp:1024
msgid "Correct aspect ratio for 320x200 games"
msgstr "Corrige le rapport d'aspect pour les jeux en 320x200"
#: gui/options.cpp:1032
msgid "Preferred Device:"
msgstr "Sortie Préférée :"
#: gui/options.cpp:1032
msgid "Music Device:"
msgstr "Sortie Audio :"
#: gui/options.cpp:1032 gui/options.cpp:1034
msgid "Specifies preferred sound device or sound card emulator"
msgstr ""
"Spécifie le périphérique de sortie audio ou l'émulateur de carte audio "
"préféré"
#: gui/options.cpp:1032 gui/options.cpp:1034 gui/options.cpp:1035
msgid "Specifies output sound device or sound card emulator"
msgstr "Spécifie le périphérique de sortie audio ou l'émulateur de carte audio"
#: gui/options.cpp:1034
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "Sortie Préférée :"
#: gui/options.cpp:1034
msgctxt "lowres"
msgid "Music Device:"
msgstr "Sortie Audio :"
#: gui/options.cpp:1061
msgid "AdLib emulator:"
msgstr "Émulateur AdLib :"
#: gui/options.cpp:1061 gui/options.cpp:1062
msgid "AdLib is used for music in many games"
msgstr "AdLib est utilisé pour la musique dans de nombreux jeux"
#: gui/options.cpp:1075
msgid "GM Device:"
msgstr "Sortie GM :"
#: gui/options.cpp:1075
msgid "Specifies default sound device for General MIDI output"
msgstr "Spécifie le périphérique audio par défaut pour la sortie General MIDI"
#: gui/options.cpp:1086
msgid "Don't use General MIDI music"
msgstr "Ne pas utiliser la musique General MIDI"
#: gui/options.cpp:1097 gui/options.cpp:1159
msgid "Use first available device"
msgstr "Utiliser le premier périphérique disponible"
#: gui/options.cpp:1109
msgid "SoundFont:"
msgstr "Banque de sons :"
#: gui/options.cpp:1109 gui/options.cpp:1111 gui/options.cpp:1112
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"La banque de sons (SoundFont) est utilisée par certaines cartes audio, "
"FluidSynth et Timidity"
#: gui/options.cpp:1111
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont :"
#: gui/options.cpp:1117
msgid "Mixed AdLib/MIDI mode"
msgstr "Mode mixte AdLib/MIDI"
#: gui/options.cpp:1117
msgid "Use both MIDI and AdLib sound generation"
msgstr "Utiliser à la fois MIDI et AdLib"