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nl_NL.po
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nl_NL.po
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# Dutch translation for ScummVM.
# Copyright (C) 2014-2016 The ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# FIRST AUTHOR scummvm@bencastricum.nl, 2014.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2016-11-27 18:24+0100\n"
"PO-Revision-Date: 2016-11-29 10:56+0000\n"
"Last-Translator: Ben Castricum <github@bencastricum.nl>\n"
"Language-Team: Dutch "
"<https://translations.scummvm.org/projects/scummvm/scummvm/nl/>\n"
"Language: nl_NL\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-1\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 2.9\n"
"X-Poedit-SourceCharset: iso-8859-1\n"
"X-Language-name: Nederlands\n"
#: gui/about.cpp:94
#, c-format
msgid "(built on %s)"
msgstr "(gebouwd op %s)"
#: gui/about.cpp:101
msgid "Features compiled in:"
msgstr "Features meegecompileerd:"
#: gui/about.cpp:110
msgid "Available engines:"
msgstr "Beschikbare engines:"
#: gui/browser.cpp:68 gui/browser_osx.mm:104
msgid "Show hidden files"
msgstr "Toon verborgen bestanden"
#: gui/browser.cpp:68
msgid "Show files marked with the hidden attribute"
msgstr "Toon bestanden die het verborgen kenmerk hebben"
#: gui/browser.cpp:72 gui/remotebrowser.cpp:56
msgid "Go up"
msgstr "Ga omhoog"
#: gui/browser.cpp:72 gui/browser.cpp:74 gui/remotebrowser.cpp:56
#: gui/remotebrowser.cpp:58
msgid "Go to previous directory level"
msgstr "Ga naar bovenliggende map"
#: gui/browser.cpp:74 gui/remotebrowser.cpp:58
msgctxt "lowres"
msgid "Go up"
msgstr "Ga omhoog"
#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/editgamedialog.cpp:292
#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:64
#: gui/fluidsynth-dialog.cpp:152 gui/KeysDialog.cpp:43 gui/massadd.cpp:95
#: gui/options.cpp:1461 gui/predictivedialog.cpp:73 gui/recorderdialog.cpp:69
#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:59
#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:443
#: gui/saveload-dialog.cpp:717 gui/saveload-dialog.cpp:1111
#: gui/storagewizarddialog.cpp:68 gui/themebrowser.cpp:55
#: gui/updates-dialog.cpp:113 engines/engine.cpp:558
#: backends/events/default/default-events.cpp:196
#: backends/events/default/default-events.cpp:218
#: backends/platform/wii/options.cpp:48 engines/drascula/saveload.cpp:49
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:187
#: engines/sword1/control.cpp:865
msgid "Cancel"
msgstr "Annuleren"
#: gui/browser.cpp:76 gui/browser_osx.mm:103 gui/chooser.cpp:47
#: gui/filebrowser-dialog.cpp:65 gui/remotebrowser.cpp:60
#: gui/themebrowser.cpp:56
msgid "Choose"
msgstr "Selecteer"
#: gui/downloaddialog.cpp:48
msgid "Select directory where to download game data"
msgstr "Selecteer map voor de te downloaden speldata"
#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:470 gui/launcher.cpp:197
msgid "Select directory with game data"
msgstr "Selecteer map met speldata"
#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:263
msgid "From: "
msgstr "Van: "
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:264
msgid "To: "
msgstr "Naar: "
#: gui/downloaddialog.cpp:63
msgid "Cancel download"
msgstr "Download annuleren"
#: gui/downloaddialog.cpp:65
msgctxt "lowres"
msgid "Cancel download"
msgstr "Download annuleren"
#: gui/downloaddialog.cpp:67
msgid "Hide"
msgstr "Verberg"
#: gui/downloaddialog.cpp:117
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr "Uw verbinding lijkt beperkt. Wilt u echt bestanden ermee downloaden?"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:307 gui/launcher.cpp:415 gui/launcher.cpp:474
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:827
msgid "Yes"
msgstr "Ja"
#: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:132 gui/fluidsynth-dialog.cpp:217
#: gui/launcher.cpp:307 gui/launcher.cpp:415 gui/launcher.cpp:474
#: gui/storagewizarddialog.cpp:112
#: backends/events/symbiansdl/symbiansdl-events.cpp:186
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590
#: engines/sci/graphics/controls32.cpp:827
msgid "No"
msgstr "Nee"
#: gui/downloaddialog.cpp:136 gui/launcher.cpp:565
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM kon de opgegeven map niet openen!"
#: gui/downloaddialog.cpp:146
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"Kan geen download folder creëren - de gespecificeerde folder bevat een file "
"met dezelfde naam."
#: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:293
#: gui/fluidsynth-dialog.cpp:153 gui/KeysDialog.cpp:42 gui/launcher.cpp:522
#: gui/launcher.cpp:526 gui/massadd.cpp:92 gui/options.cpp:1463
#: gui/saveload-dialog.cpp:1112 engines/engine.cpp:477 engines/engine.cpp:488
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
#: engines/agos/animation.cpp:559 engines/drascula/saveload.cpp:49
#: engines/groovie/script.cpp:407 engines/parallaction/saveload.cpp:271
#: engines/sci/graphics/controls32.cpp:824 engines/scumm/dialogs.cpp:189
#: engines/scumm/scumm.cpp:1882 engines/scumm/players/player_v3m.cpp:130
#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561
#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865
#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425
#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461
#: engines/sword2/animation.cpp:471 engines/zvision/file/save_manager.cpp:224
msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:151
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"De \"%s\" bestaat al in de gespecificeerde map.\n"
"Wilt u echt bestanden in die map downloaden?"
#: gui/downloaddialog.cpp:251
#, c-format
msgid "Downloaded %s %s / %s %s"
msgstr "%s %s / %s %s gedownload"
#: gui/downloaddialog.cpp:258
#, c-format
msgid "Download speed: %s %s"
msgstr "Download snelheid: %s %s"
#: gui/editgamedialog.cpp:132
msgid "Game"
msgstr "Spel"
#: gui/editgamedialog.cpp:136
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:136 gui/editgamedialog.cpp:138
#: gui/editgamedialog.cpp:139
msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Korte identifier die gebruikt wordt voor opgeslagen spellen en voor het "
"starten van een spel vanaf de opdrachtprompt"
#: gui/editgamedialog.cpp:138
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"
#: gui/editgamedialog.cpp:143 gui/editrecorddialog.cpp:59
msgid "Name:"
msgstr "Naam:"
#: gui/editgamedialog.cpp:143 gui/editgamedialog.cpp:145
#: gui/editgamedialog.cpp:146
msgid "Full title of the game"
msgstr "Volledige titel van het spel"
#: gui/editgamedialog.cpp:145
msgctxt "lowres"
msgid "Name:"
msgstr "Naam:"
#: gui/editgamedialog.cpp:149
msgid "Language:"
msgstr "Taal:"
#: gui/editgamedialog.cpp:149 gui/editgamedialog.cpp:150
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"De taal van het spel. Dit verandert een Engels spel niet naar een Nederlandse"
#: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:165 gui/options.cpp:121
#: gui/options.cpp:812 gui/options.cpp:825 gui/options.cpp:1356
#: audio/null.cpp:41
msgid "<default>"
msgstr "<standaard>"
#: gui/editgamedialog.cpp:161
msgid "Platform:"
msgstr "Platform:"
#: gui/editgamedialog.cpp:161 gui/editgamedialog.cpp:163
#: gui/editgamedialog.cpp:164
msgid "Platform the game was originally designed for"
msgstr "Het platform waar het spel oorspronkelijk voor ontworpen was"
#: gui/editgamedialog.cpp:163
msgctxt "lowres"
msgid "Platform:"
msgstr "Platform:"
#: gui/editgamedialog.cpp:176
msgid "Engine"
msgstr "Engine"
#: gui/editgamedialog.cpp:184 gui/options.cpp:1147 gui/options.cpp:1232
msgid "Graphics"
msgstr "Beeld"
#: gui/editgamedialog.cpp:184 gui/options.cpp:1147 gui/options.cpp:1232
msgid "GFX"
msgstr "GFX"
#: gui/editgamedialog.cpp:187
msgid "Override global graphic settings"
msgstr "Negeer algemene grafische instellingen"
#: gui/editgamedialog.cpp:189
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Negeer algemene grafische instellingen"
#: gui/editgamedialog.cpp:196 gui/options.cpp:1238
msgid "Audio"
msgstr "Geluid"
#: gui/editgamedialog.cpp:199
msgid "Override global audio settings"
msgstr "Negeer algemene audio instellingen"
#: gui/editgamedialog.cpp:201
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Negeer algemene audio instellingen"
#: gui/editgamedialog.cpp:210 gui/options.cpp:1243
msgid "Volume"
msgstr "Volume"
#: gui/editgamedialog.cpp:212 gui/options.cpp:1245
msgctxt "lowres"
msgid "Volume"
msgstr "Volume"
#: gui/editgamedialog.cpp:215
msgid "Override global volume settings"
msgstr "Negeer algemene volume instellingen"
#: gui/editgamedialog.cpp:217
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Negeer algemene volume instellingen"
#: gui/editgamedialog.cpp:226 gui/options.cpp:1253
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:229
msgid "Override global MIDI settings"
msgstr "Negeer algemene MIDI instellingen"
#: gui/editgamedialog.cpp:231
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Negeer algemene MIDI instellingen"
#: gui/editgamedialog.cpp:241 gui/options.cpp:1263
msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:244
msgid "Override global MT-32 settings"
msgstr "Negeer algemene MT-32 instellingen"
#: gui/editgamedialog.cpp:246
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Negeer algemene MT-32 instellingen"
#: gui/editgamedialog.cpp:255 gui/options.cpp:1270
msgid "Paths"
msgstr "Paden"
#: gui/editgamedialog.cpp:257 gui/options.cpp:1272
msgctxt "lowres"
msgid "Paths"
msgstr "Paden"
#: gui/editgamedialog.cpp:264
msgid "Game Path:"
msgstr "Spel Pad:"
#: gui/editgamedialog.cpp:266
msgctxt "lowres"
msgid "Game Path:"
msgstr "Spel Pad:"
#: gui/editgamedialog.cpp:271 gui/options.cpp:1296
msgid "Extra Path:"
msgstr "Extra Pad:"
#: gui/editgamedialog.cpp:271 gui/editgamedialog.cpp:273
#: gui/editgamedialog.cpp:274
msgid "Specifies path to additional data used by the game"
msgstr "Specificeer pad naar additionele data voor het spel"
#: gui/editgamedialog.cpp:273 gui/options.cpp:1298
msgctxt "lowres"
msgid "Extra Path:"
msgstr "Extra Pad:"
#: gui/editgamedialog.cpp:280 gui/options.cpp:1280
msgid "Save Path:"
msgstr "Bewaar Pad:"
#: gui/editgamedialog.cpp:280 gui/editgamedialog.cpp:282
#: gui/editgamedialog.cpp:283 gui/options.cpp:1280 gui/options.cpp:1282
#: gui/options.cpp:1283
msgid "Specifies where your saved games are put"
msgstr "Bepaalt waar opgeslagen spellen worden bewaard"
#: gui/editgamedialog.cpp:282 gui/options.cpp:1282
msgctxt "lowres"
msgid "Save Path:"
msgstr "Bewaar Pad:"
#: gui/editgamedialog.cpp:301 gui/editgamedialog.cpp:398
#: gui/editgamedialog.cpp:457 gui/editgamedialog.cpp:518 gui/options.cpp:1291
#: gui/options.cpp:1299 gui/options.cpp:1308 gui/options.cpp:1488
#: gui/options.cpp:1494 gui/options.cpp:1502 gui/options.cpp:1525
#: gui/options.cpp:1554 gui/options.cpp:1560 gui/options.cpp:1567
#: gui/options.cpp:1575 gui/options.cpp:1758 gui/options.cpp:1761
#: gui/options.cpp:1768 gui/options.cpp:1778
msgctxt "path"
msgid "None"
msgstr "Geen"
#: gui/editgamedialog.cpp:306 gui/editgamedialog.cpp:404
#: gui/editgamedialog.cpp:522 gui/options.cpp:1482 gui/options.cpp:1548
#: gui/options.cpp:1764 backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "Standaard"
#: gui/editgamedialog.cpp:450 gui/options.cpp:1772
msgid "Select SoundFont"
msgstr "Selecteer SoundFont"
#: gui/editgamedialog.cpp:489
msgid "Select additional game directory"
msgstr "Selecteer additionele speldatamap"
#: gui/editgamedialog.cpp:502 gui/options.cpp:1695
msgid "Select directory for saved games"
msgstr "Selecteer map voor opgeslagen spellen"
#: gui/editgamedialog.cpp:508
msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Synchronisatie van opgeslagen spellen optie werkt niet met niet-standaard "
"mappen. Als u de opgeslagen spellen wilt synchroniseren, gebruik dan de "
"standaard map."
#: gui/editgamedialog.cpp:534
msgid "This game ID is already taken. Please choose another one."
msgstr "Dit spel-ID is al in gebruik. Kies a.u.b. een andere."
#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Auteur:"
#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notities:"
#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:74
msgid "Ok"
msgstr "Ok"
#: gui/filebrowser-dialog.cpp:49
msgid "Choose file for loading"
msgstr "Selecteer te laden bestand"
#: gui/filebrowser-dialog.cpp:49
msgid "Enter filename for saving"
msgstr "Geef bestandsnaam voor bewaren"
#: gui/filebrowser-dialog.cpp:132
msgid "Do you really want to overwrite the file?"
msgstr "Wilt u dit bestand echt overschrijven?"
#: gui/fluidsynth-dialog.cpp:68
msgid "Reverb"
msgstr "Reverb"
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
msgid "Active"
msgstr "Actief"
#: gui/fluidsynth-dialog.cpp:72
msgid "Room:"
msgstr "Kamer:"
#: gui/fluidsynth-dialog.cpp:79
msgid "Damp:"
msgstr "Damp:"
#: gui/fluidsynth-dialog.cpp:86
msgid "Width:"
msgstr "Breedte:"
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
msgid "Level:"
msgstr "Level:"
#: gui/fluidsynth-dialog.cpp:100
msgid "Chorus"
msgstr "Koor"
#: gui/fluidsynth-dialog.cpp:104
msgid "N:"
msgstr "N:"
#: gui/fluidsynth-dialog.cpp:118
msgid "Speed:"
msgstr "Snelheid:"
#: gui/fluidsynth-dialog.cpp:125
msgid "Depth:"
msgstr "Diepte:"
#: gui/fluidsynth-dialog.cpp:132
msgid "Type:"
msgstr "Type:"
#: gui/fluidsynth-dialog.cpp:135
msgid "Sine"
msgstr "Sinus"
#: gui/fluidsynth-dialog.cpp:136
msgid "Triangle"
msgstr "Driehoek"
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:1316
msgid "Misc"
msgstr "Overig"
#: gui/fluidsynth-dialog.cpp:140
msgid "Interpolation:"
msgstr "Interpolatie:"
#: gui/fluidsynth-dialog.cpp:143
msgid "None (fastest)"
msgstr "Geen (snelst)"
#: gui/fluidsynth-dialog.cpp:144
msgid "Linear"
msgstr "Lineair"
#: gui/fluidsynth-dialog.cpp:145
msgid "Fourth-order"
msgstr "Vierde-order"
#: gui/fluidsynth-dialog.cpp:146
msgid "Seventh-order"
msgstr "Zevende-order"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset"
msgstr "Reset"
#: gui/fluidsynth-dialog.cpp:150
msgid "Reset all FluidSynth settings to their default values."
msgstr "Alle FluidSynth instellingen terugzetten naar de standaard waarden."
#: gui/fluidsynth-dialog.cpp:217
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Wilt u echt alle FluidSynth instellingen terugzetten naar de standaard "
"waarden?"
#: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192
#: engines/scumm/help.cpp:210
msgid "Close"
msgstr "Sluiten"
#: gui/gui-manager.cpp:122
msgid "Mouse click"
msgstr "Muisklik"
#: gui/gui-manager.cpp:126 base/main.cpp:340
msgid "Display keyboard"
msgstr "Toon toetsenbord"
#: gui/gui-manager.cpp:130 base/main.cpp:344
msgid "Remap keys"
msgstr "Toetsen opnieuw koppelen"
#: gui/gui-manager.cpp:133 base/main.cpp:347 engines/scumm/help.cpp:87
msgid "Toggle fullscreen"
msgstr "Volledig scherm in-/uitschakelen"
#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "Koppel"
#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "Selecteer een actie en klik 'Koppel'"
#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "geassocieerde toets : %s"
#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
#, c-format
msgid "Associated key : none"
msgstr "geassocieerde toets : geen"
#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "Selecteer een actie a.u.b."
#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "Druk op de te associëren toets"
#: gui/KeysDialog.cpp:145 gui/KeysDialog.h:36
msgid "Choose an action to map"
msgstr "Selecteer een actie om te koppelen"
#: gui/launcher.cpp:141 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:98
msgid "~Q~uit"
msgstr "~S~toppen"
#: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:106
msgid "Quit ScummVM"
msgstr "Hiermee verlaat u ScummVM"
#: gui/launcher.cpp:142
msgid "A~b~out..."
msgstr "O~v~er..."
#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:80
msgid "About ScummVM"
msgstr "Over ScummVM"
#: gui/launcher.cpp:143
msgid "~O~ptions..."
msgstr "~O~pties..."
#: gui/launcher.cpp:143
msgid "Change global ScummVM options"
msgstr "Algemene ScummVM opties"
#: gui/launcher.cpp:145
msgid "~S~tart"
msgstr "~S~tarten"
#: gui/launcher.cpp:145
msgid "Start selected game"
msgstr "Start het geselecteerde spel"
#: gui/launcher.cpp:148
msgid "~L~oad..."
msgstr "~L~aad Spel..."
#: gui/launcher.cpp:148
msgid "Load saved game for selected game"
msgstr "Laad een eerder opgeslagen spel voor het geselecteerde spel"
#: gui/launcher.cpp:153
msgid "~A~dd Game..."
msgstr "Spel ~T~oevoegen..."
#: gui/launcher.cpp:153 gui/launcher.cpp:160
msgid "Hold Shift for Mass Add"
msgstr "Houd Shift ingedrukt voor het toevoegen van grote hoeveelheden spellen"
#: gui/launcher.cpp:155
msgid "~E~dit Game..."
msgstr "Spel ~B~ewerken..."
#: gui/launcher.cpp:155 gui/launcher.cpp:162
msgid "Change game options"
msgstr "Verander spel opties"
#: gui/launcher.cpp:157
msgid "~R~emove Game"
msgstr "Spel ~V~erwijderen"
#: gui/launcher.cpp:157 gui/launcher.cpp:164
msgid "Remove game from the list. The game data files stay intact"
msgstr "Verwijder dit spel uit de lijst. De spel data bestanden blijven intact"
#: gui/launcher.cpp:160
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~T~oevoegen..."
#: gui/launcher.cpp:162
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~B~ewerken..."
#: gui/launcher.cpp:164
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~V~erwijderen"
#: gui/launcher.cpp:172
msgid "Search in game list"
msgstr "Zoek in lijst met spellen"
#: gui/launcher.cpp:176 gui/launcher.cpp:771
msgid "Search:"
msgstr "Zoeken:"
#: gui/launcher.cpp:200 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
#: engines/mohawk/dialogs.cpp:103 engines/mohawk/riven.cpp:734
#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:601
#: engines/wage/saveload.cpp:748
msgid "Load game:"
msgstr "Laad spel:"
#: gui/launcher.cpp:200 engines/dialogs.cpp:115
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:103
#: engines/mohawk/riven.cpp:734 engines/parallaction/saveload.cpp:194
#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:185
#: engines/tsage/scenes.cpp:601 engines/wage/saveload.cpp:748
msgid "Load"
msgstr "Laden"
#: gui/launcher.cpp:306
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Wilt u echt de mass game detector draaien? Dit voegt potentieel een groot "
"aantal spellen toe."
#: gui/launcher.cpp:365
msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "Deze map kan nog niet gebruikt worden, er wordt al in gedownload!"
#: gui/launcher.cpp:415
msgid "Do you really want to remove this game configuration?"
msgstr "Wilt u echt deze spelconfiguratie verwijderen?"
#: gui/launcher.cpp:473
msgid "Do you want to load saved game?"
msgstr "Wilt u het opgeslagen spel laden?"
#: gui/launcher.cpp:522
msgid "This game does not support loading games from the launcher."
msgstr "Dit spel ondersteunt het laden van spelen vanaf het startmenu niet."
#: gui/launcher.cpp:526
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr ""
"ScummVM heeft geen engine gevonden die in staat was het geselecteerde spel "
"te spelen!"
#: gui/launcher.cpp:577
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM kon geen enkel spel vinden in de opgegeven map!"
#: gui/launcher.cpp:590
msgid "Pick the game:"
msgstr "Kies het spel:"
#: gui/launcher.cpp:708
msgid "Mass Add..."
msgstr "Voeg Meerdere Toe..."
#: gui/launcher.cpp:710
msgid "Record..."
msgstr "Opnemen..."
#: gui/massadd.cpp:79 gui/massadd.cpp:82
msgid "... progress ..."
msgstr "... voortgang ..."
#: gui/massadd.cpp:259
msgid "Scan complete!"
msgstr "Klaar met zoeken!"
#: gui/massadd.cpp:262
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr ""
"%d nieuwe spellen ontdekt, %d spellen die al eerder waren toegevoegd "
"genegeerd."
#: gui/massadd.cpp:266
#, c-format
msgid "Scanned %d directories ..."
msgstr "%d directories doorgezocht ..."
#: gui/massadd.cpp:269
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr ""
"%d nieuwe spellen ontdekt, %d spellen die al eerder waren toegevoegd "
"genegeerd ..."
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Stop"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "Bewerk beschrijving opname"
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Schakel naar Spel"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Snelle herhaling"
#: gui/options.cpp:119 common/updates.cpp:56
msgid "Never"
msgstr "Nooit"
#: gui/options.cpp:119
msgid "every 5 mins"
msgstr "elke 5 minuten"
#: gui/options.cpp:119
msgid "every 10 mins"
msgstr "elke 10 minuten"
#: gui/options.cpp:119
msgid "every 15 mins"
msgstr "elke 15 minuten"
#: gui/options.cpp:119
msgid "every 30 mins"
msgstr "elke 30 minuten"
#: gui/options.cpp:121
msgid "8 kHz"
msgstr "8 kHz"
#: gui/options.cpp:121
msgid "11 kHz"
msgstr "11 kHz"
#: gui/options.cpp:121
msgid "22 kHz"
msgstr "22 kHz"
#: gui/options.cpp:121
msgid "44 kHz"
msgstr "44 kHz"
#: gui/options.cpp:121
msgid "48 kHz"
msgstr "48 kHz"
#: gui/options.cpp:289 gui/options.cpp:552 gui/options.cpp:657
#: gui/options.cpp:726 gui/options.cpp:937
msgctxt "soundfont"
msgid "None"
msgstr "Geen"
#: gui/options.cpp:456
msgid "Failed to apply some of the graphic options changes:"
msgstr "Sommige grafische opties konden niet worden toegepast:"
#: gui/options.cpp:468
msgid "the video mode could not be changed."
msgstr "de videomodus kon niet veranderd worden."
#: gui/options.cpp:474
msgid "the aspect ratio setting could not be changed"
msgstr "de pixelverhoudinginstelling kon niet veranderd worden"
#: gui/options.cpp:480
msgid "the fullscreen setting could not be changed"
msgstr "de volledig-scherminstelling kon niet veranderd worden"
#: gui/options.cpp:486
msgid "the filtering setting could not be changed"
msgstr "de filterinstelling kon niet veranderd worden"
#: gui/options.cpp:809
msgid "Graphics mode:"
msgstr "Grafische modus:"
#: gui/options.cpp:823
msgid "Render mode:"
msgstr "Render modus:"
#: gui/options.cpp:823 gui/options.cpp:824
msgid "Special dithering modes supported by some games"
msgstr "Speciale ditheringmodi die door sommige games ondersteund worden"
#: gui/options.cpp:835 backends/graphics/openglsdl/openglsdl-graphics.cpp:615
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2460
msgid "Fullscreen mode"
msgstr "Volledig-scherm modus"
#: gui/options.cpp:838
msgid "Filter graphics"
msgstr "Filter afbeeldingen"
#: gui/options.cpp:838
msgid "Use linear filtering when scaling graphics"
msgstr "Gebruik lineair filteren tijdens het schalen van afbeeldingen"
#: gui/options.cpp:841
msgid "Aspect ratio correction"
msgstr "Pixelverhoudingcorrectie"
#: gui/options.cpp:841
msgid "Correct aspect ratio for 320x200 games"
msgstr "Corrigeer de pixelverhouding voor 320x200 spellen"
#: gui/options.cpp:849
msgid "Preferred Device:"
msgstr "Voorkeursapparaat:"
#: gui/options.cpp:849
msgid "Music Device:"
msgstr "Muziekapparaat:"
#: gui/options.cpp:849 gui/options.cpp:851
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Specificeert het voorkeurs geluidsapparaat of geluidskaartemulator"
#: gui/options.cpp:849 gui/options.cpp:851 gui/options.cpp:852
msgid "Specifies output sound device or sound card emulator"
msgstr "Specificeert geluidsapparaat of geluidskaartemulator"
#: gui/options.cpp:851
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "Voorkeursapparaat:"
#: gui/options.cpp:851
msgctxt "lowres"
msgid "Music Device:"
msgstr "Muziekapparaat:"
#: gui/options.cpp:878
msgid "AdLib emulator:"
msgstr "AdLib emulator:"
#: gui/options.cpp:878 gui/options.cpp:879
msgid "AdLib is used for music in many games"
msgstr "AdLib word in vele spelen voor muziek gebruikt"
#: gui/options.cpp:889
msgid "Output rate:"
msgstr "Output snelheid:"
#: gui/options.cpp:889 gui/options.cpp:890
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""
"Hogere waarden geven betere geluidskwaliteit maar worden mogelijk niet "
"ondersteund door uw geluidskaart"
#: gui/options.cpp:900
msgid "GM Device:"
msgstr "GM Apparaat:"
#: gui/options.cpp:900
msgid "Specifies default sound device for General MIDI output"
msgstr "Specificeert het standaard geluidsapparaat voor General MIDI"
#: gui/options.cpp:911
msgid "Don't use General MIDI music"
msgstr "Geen General MIDI muziek gebruiken"
#: gui/options.cpp:922 gui/options.cpp:984
msgid "Use first available device"
msgstr "Gebruik eerst beschikbare apparaat"
#: gui/options.cpp:934
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:934 gui/options.cpp:936 gui/options.cpp:937
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"SoundFont wordt ondersteund door FluidSynth, Timidity en sommige "
"geluidskaarten"
#: gui/options.cpp:936
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"
#: gui/options.cpp:942
msgid "Mixed AdLib/MIDI mode"
msgstr "Gemengde AdLib/MIDI modus"
#: gui/options.cpp:942
msgid "Use both MIDI and AdLib sound generation"
msgstr "Gebruik zowel MIDI als AdLib geluid"
#: gui/options.cpp:945
msgid "MIDI gain:"
msgstr "MIDI gain:"
#: gui/options.cpp:955
msgid "MT-32 Device:"
msgstr "MT-32 Apparaat:"
#: gui/options.cpp:955
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Specificeert het standaard geluidsapparaat voor Roland MT-32/LAPC1/CM32l/CM64"
#: gui/options.cpp:960
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Waarheidsgetrouwe Roland MT-32 (GM emulatie uitschakelen)"
#: gui/options.cpp:960 gui/options.cpp:962
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Selecteer als u een hardware Roland-compatible geluidsapparaat gekoppeld aan "
"uw computer wilt gebruiken"
#: gui/options.cpp:962
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"