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design.cpp
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design.cpp
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* MIT License:
*
* Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include "wage/wage.h"
#include "wage/design.h"
#include "common/stream.h"
#include "common/memstream.h"
namespace Wage {
Design::Design(Common::SeekableReadStream *data) {
_len = data->readUint16BE() - 2;
_data = (byte *)malloc(_len);
data->read(_data, _len);
}
Design::~Design() {
free(_data);
}
void Design::paint(Graphics::Surface *canvas, TexturePaint *patterns, bool mask) {
Common::MemoryReadStream in(_data, _len);
if (mask) {
//canvas.setColor(Color.WHITE);
canvas->fillRect(Common::Rect(0, 0, _bounds->width(), _bounds->height()), 0xff);
//canvas.setColor(Color.BLACK);
}
while (!in.eos()) {
byte fillType = in.readByte();
byte borderThickness = in.readByte();
byte borderFillType = in.readByte();
int type = in.readByte();
switch (type) {
/*
case 4:
drawRect(canvas, in, mask, patterns, fillType, borderThickness, borderFillType);
break;
case 8:
drawRoundRect(canvas, in, mask, patterns, fillType, borderThickness, borderFillType);
break;
case 12:
drawOval(canvas, in, mask, patterns, fillType, borderThickness, borderFillType);
break;
case 16:
case 20:
drawPolygon(canvas, in, mask, patterns, fillType, borderThickness, borderFillType);
break;
case 24:
drawBitmap(canvas, in, mask);
break;
*/
default:
error("Unknown type => %d", type);
return;
}
}
}
} // End of namespace Wage