/
sound.cpp
executable file
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/
sound.cpp
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "startrek/sound.h"
#include "common/file.h"
#include "common/macresman.h"
#include "audio/mods/protracker.h"
#include "audio/decoders/raw.h"
namespace StarTrek {
// Main Sound Functions
Sound::Sound(StarTrekEngine *vm) : _vm(vm) {
if (_vm->getPlatform() == Common::kPlatformDOS || _vm->getPlatform() == Common::kPlatformMacintosh) {
_midiDevice = MidiDriver::detectDevice(MDT_PCSPK|MDT_ADLIB|MDT_MIDI);
_midiDriver = MidiDriver::createMidi(_midiDevice);
_midiDriver->open();
_midiDriver->setTimerCallback(this, Sound::midiDriverCallback);
for (int i=0; i<8; i++) {
_midiSlots[i].slot = i;
_midiSlots[i].track = -1;
// The main PC versions use XMIDI. ST25 Demo and Macintosh versions use SMF.
if ((_vm->getGameType() == GType_ST25 && _vm->getFeatures() & GF_DEMO) || _vm->getPlatform() == Common::kPlatformMacintosh)
_midiSlots[i].midiParser = MidiParser::createParser_SMF();
else
_midiSlots[i].midiParser = MidiParser::createParser_XMIDI();
_midiSlots[i].midiParser->setMidiDriver(_midiDriver);
_midiSlots[i].midiParser->setTimerRate(_midiDriver->getBaseTempo());
}
}
_soundHandle = new Audio::SoundHandle();
loadedSoundData = nullptr;
for (int i=1; i<8; i++) {
_sfxSlotList.push_back(&_midiSlots[i]);
}
}
Sound::~Sound() {
for (int i=0; i<8; i++)
delete _midiSlots[i].midiParser;
delete _midiDriver;
delete _soundHandle;
delete[] loadedSoundData;
}
void Sound::playMidiTrack(int track) {
if (!_vm->_midiAudioEnabled)
return;
/*
if (!_vm->_word_467a8)
return;
*/
assert(loadedSoundData != NULL);
// Check if a midi slot for this track exists already
for (int i=1; i<8; i++) {
if (_midiSlots[i].track == track) {
_midiSlots[i].midiParser->loadMusic(loadedSoundData, sizeof(loadedSoundData));
_midiSlots[i].midiParser->setTrack(track);
// Shift this to the back (most recently used)
_sfxSlotList.remove(&_midiSlots[i]);
_sfxSlotList.push_back(&_midiSlots[i]);
return;
}
}
// Take the least recently used slot and use that for the sound effect
MidiSlot *slot = _sfxSlotList.front();
_sfxSlotList.pop_front();
_sfxSlotList.push_back(slot);
slot->track = track;
slot->midiParser->loadMusic(loadedSoundData, sizeof(loadedSoundData));
slot->midiParser->setTrack(track);
}
void Sound::loadMusicFile(const char *baseSoundName) {
clearAllMidiSlots();
/*
if (_vm->getPlatform() == Common::kPlatformAmiga)
playAmigaSound(baseSoundName);
else if (_vm->getPlatform() == Common::kPlatformMacintosh)
playMacSMFSound(baseSoundName);
else if (_vm->getFeatures() & GF_DEMO)
playSMFSound(baseSoundName);
else
*/
loadPCMusicFile(baseSoundName);
}
void Sound::playSoundEffect(const char *baseSoundName) {
/*
if (_vm->getPlatform() == Common::kPlatformAmiga)
playAmigaSoundEffect(baseSoundName);
else if (_vm->getPlatform() == Common::kPlatformMacintosh)
playMacSoundEffect(baseSoundName);
else
*/
error("PC Sound Effects Not Supported");
}
// PC Functions
// XMIDI or SM sound
void Sound::loadPCMusicFile(const char *baseSoundName) {
Common::String soundName = baseSoundName;
soundName += '.';
switch (MidiDriver::getMusicType(_midiDevice)) {
case MT_MT32:
if (_vm->getFeatures() & GF_DEMO)
soundName += "ROL";
else
soundName += "MT";
break;
case MT_PCSPK:
if (_vm->getFeatures() & GF_DEMO)
return; // Not supported...
else
soundName += "PC";
break;
default:
if (_vm->getFeatures() & GF_DEMO)
soundName += "ADL";
else
soundName += "AD";
break;
}
debug(0, "Playing sound \'%s\'\n", soundName.c_str());
SharedPtr<Common::SeekableReadStream> soundStream = _vm->openFile(soundName.c_str());
if (loadedSoundData != nullptr)
delete[] loadedSoundData;
loadedSoundData = new byte[soundStream->size()];
soundStream->read(loadedSoundData, soundStream->size());
_midiSlots[0].midiParser->loadMusic(loadedSoundData, soundStream->size());
}
void Sound::clearMidiSlot(int slot) {
_midiSlots[slot].midiParser->stopPlaying();
_midiSlots[slot].midiParser->unloadMusic();
_midiSlots[slot].track = -1;
}
void Sound::clearAllMidiSlots() {
for (int i=0; i<8; i++) {
clearMidiSlot(i);
}
}
void Sound::midiDriverCallback(void *data) {
Sound *s = (Sound*)data;
for (int i=0; i<8; i++)
s->_midiSlots[i].midiParser->onTimer();
}
} // End of namespace StarTrek