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startrek.h
executable file
·93 lines (73 loc) · 2.38 KB
/
startrek.h
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL: https://scummvm-startrek.googlecode.com/svn/trunk/startrek.h $
* $Id: startrek.h 14 2010-05-26 15:44:12Z clone2727 $
*
*/
#ifndef STARTREK_H
#define STARTREK_H
#include "common/scummsys.h"
#include "common/util.h"
#include "common/system.h"
#include "common/rect.h"
#include "common/str.h"
#include "common/stream.h"
#include "engines/engine.h"
#include "startrek/graphics.h"
#include "startrek/sound.h"
namespace Common {
class MacResManager;
}
namespace StarTrek {
enum StarTrekGameType {
GType_ST25 = 1,
GType_STJR = 2
};
enum StarTrekGameFeatures {
GF_DEMO = (1 << 0)
};
struct StarTrekGameDescription;
class Graphics;
class Sound;
class StarTrekEngine : public ::Engine {
protected:
Common::Error run();
public:
StarTrekEngine(OSystem *syst, const StarTrekGameDescription *gamedesc);
virtual ~StarTrekEngine();
// Detection related functions
const StarTrekGameDescription *_gameDescription;
uint32 getFeatures() const;
uint16 getVersion() const;
Common::Platform getPlatform() const;
uint8 getGameType();
Common::Language getLanguage();
// Resource related functions
Common::SeekableReadStreamEndian *openFile(Common::String filename, int fileIndex=0);
// Movie related functions
void playMovie(Common::String filename);
void playMovieMac(Common::String filename);
private:
Graphics *_gfx;
Sound *_sound;
Common::MacResManager *_macResFork;
byte getStartingIndex(Common::String filename);
};
} // End of namespace StarTrek
#endif