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[Tiled2UnityLite][OSX] whitespaces in paths in command causes failure #30

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ashwin911 opened this issue Mar 22, 2016 · 1 comment
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@ashwin911
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If my file path in %mapfile or the output file path contains a white space, Tiled2UnityLite can't find the file path. Even adding double quotation marks or single plus double quotation marks (eg. '"my/map path"') doesn't work.

When I add "echo $0 $* &> tiled2unitylite.log" in the shell script to check the input, I notice that the double quotation marks have disappeared. Which is strange.

@Seanba
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Seanba commented Jun 5, 2016

Sorry I'm coming to this so late, but the shell script needed to expand the command line variables by using "$@", not $* -- I updated my blog to reflect this.

@Seanba Seanba closed this as completed Jun 5, 2016
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