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Usually , i heard texture should be set with ETC format in android device, and with PVTC in ios device.
But when i set the etc 8bit on android, the tiled is blur. do you have any idea about this problem ?
The text was updated successfully, but these errors were encountered:
What are the dimensions of your texture? I believe they have to be a factor of 4 pixels high and wide. Otherwise, Unity will stretch the texture and that could lead to blurred image.
Usually , i heard texture should be set with ETC format in android device, and with PVTC in ios device.
But when i set the etc 8bit on android, the tiled is blur. do you have any idea about this problem ?
The text was updated successfully, but these errors were encountered: