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This repository has been archived by the owner on Mar 28, 2024. It is now read-only.
{
'Business Unit': ['Platform'],
'Date of First Response': '2015-03-06T09:18:48.845-0600',
"Is there anything you'd like to add?": 'This issue is an obvious problem with so many mesh avatars, clothes , objects. Help !',
'Severity': 'Unset',
'System': 'SL Viewer',
'Target Viewer Version': 'viewer-development',
'What just happened?': 'I am unable to see any mesh objects , mine or anyone elses.',
'What were you doing when it happened?': 'logged in .. tried to re dl the viewer .. same issue',
'What were you expecting to happen instead?': 'I was expecting to be able to view mesh. ',
'Where': 'http://maps.secondlife.com/secondlife/Elven%20Mist/118/133/26',
}
The text was updated successfully, but these errors were encountered:
The latest AMD Catalyst Omega 14.12 release graphics driver (8.17.0010.1333) has a known bug which causes all rigged mesh to be invisible unless hardware skinning is disabled.
You are currently using this buggy driver version.
If you disable hardware skinning under Me -> Preferences -> Graphics -> Advanced, this will work around the problem but it isn't an ideal solution.
Steps to Reproduce
logged in .. tried to re dl the viewer .. same issue
Actual Behavior
I am unable to see any mesh objects , mine or anyone elses.
Expected Behavior
I was expecting to be able to view mesh.
Other information
This issue is an obvious problem with so many mesh avatars, clothes , objects. Help !
Links
Duplicates
Original Jira Fields
The text was updated successfully, but these errors were encountered: