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This repository has been archived by the owner on Mar 28, 2024. It is now read-only.
{
'Business Unit': ['Platform'],
'Date of First Response': '2015-04-25T22:05:58.339-0500',
"Is there anything you'd like to add?": 'ur graphics r nawt imvu enuff eb0ss',
'Severity': 'Unset',
'System': 'SL Viewer',
'Target Viewer Version': 'viewer-development',
'What just happened?': "Everyone's leg is flying away from their body",
'What were you doing when it happened?': "Joining second life in the tutorial, it's been like this for a while and I've logged in and out",
'What were you expecting to happen instead?': 'To have a leg attached to my body',
'Where': 'http://maps.secondlife.com/secondlife/Social%20Island%202/74/69/18',
}
The text was updated successfully, but these errors were encountered:
Please see BUG-5139 / BUG-5156 for details of this bug.
To fix all cases of this bug, you will need to be using at least the 14.4 Catalyst driver version - you are currently using 8.17.0010.1063, which is the Catalyst 11.01 which is very out of date now.
A temporary workaround to the avatar stretching issue is to go to Me -> Preferences -> Graphics -> Advanced and untick "Hardware skinning".
Once your driver is updated, tick hardware skinning again to be sure this problem is fixed.
The situation is not quite as simple as updating your driver to the latest version (the 14.12 catalyst omega drivers) because this driver has a different bug (see BUG-7653) which causes all rigged mesh to be invisible unless hardware skinning is disabled.
Steps to Reproduce
Joining second life in the tutorial, it's been like this for a while and I've logged in and out
Actual Behavior
Everyone's leg is flying away from their body
Expected Behavior
To have a leg attached to my body
Other information
ur graphics r nawt imvu enuff eb0ss
Links
Duplicates
Original Jira Fields
The text was updated successfully, but these errors were encountered: