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This repository has been archived by the owner on Mar 28, 2024. It is now read-only.
{
'Business Unit': ['Platform'],
'Date of First Response': '2015-05-13T18:26:27.387-0500',
'Severity': 'Unset',
'System': 'SL Viewer',
'Target Viewer Version': 'viewer-development',
'What just happened?': 'I just logged in for the first time and I cannot see myself at all.',
'What were you doing when it happened?': 'I just logged in. I completed the beginning island and now I am walking around and I still cannot see my avatar.',
'What were you expecting to happen instead?': 'I was expecting to see my avatar walking around.',
'Where': 'http://maps.secondlife.com/secondlife/Social%20Island%202/132/104/703',
}
The text was updated successfully, but these errors were encountered:
The latest AMD Catalyst Omega 14.12 release graphics driver (8.17.0010.1333) has a known bug which causes all rigged mesh to be invisible unless hardware skinning is disabled.
You are currently using this buggy driver version.
The starter avatars are made of rigged mesh.
If you disable hardware skinning under Me -> Preferences -> Graphics -> Advanced, this will work around the problem but it isn't an ideal solution.
Steps to Reproduce
I just logged in. I completed the beginning island and now I am walking around and I still cannot see my avatar.
Actual Behavior
I just logged in for the first time and I cannot see myself at all.
Expected Behavior
I was expecting to see my avatar walking around.
Other information
Links
Duplicates
Original Jira Fields
The text was updated successfully, but these errors were encountered: